Make PreparedStatements static for each database.

This commit is contained in:
hondacrx
2023-02-04 20:55:14 -05:00
parent e0e20b6b1c
commit 149fadccab
90 changed files with 922 additions and 923 deletions
+24 -24
View File
@@ -447,7 +447,7 @@ namespace Game.Entities
trans = new SQLTransaction();
// remove current data
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_CHAR_PET_BY_ID);
PreparedStatement stmt = CharacterDatabase.GetPreparedStatement(CharStatements.DEL_CHAR_PET_BY_ID);
stmt.AddValue(0, GetCharmInfo().GetPetNumber());
trans.Append(stmt);
@@ -457,7 +457,7 @@ namespace Game.Entities
Cypher.Assert(owner.GetPetStable().GetCurrentPet() != null && owner.GetPetStable().GetCurrentPet().PetNumber == GetCharmInfo().GetPetNumber());
FillPetInfo(owner.GetPetStable().GetCurrentPet());
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_PET);
stmt = CharacterDatabase.GetPreparedStatement(CharStatements.INS_PET);
stmt.AddValue(0, GetCharmInfo().GetPetNumber());
stmt.AddValue(1, GetEntry());
stmt.AddValue(2, ownerLowGUID);
@@ -512,31 +512,31 @@ namespace Game.Entities
{
SQLTransaction trans = new();
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_CHAR_PET_BY_ID);
PreparedStatement stmt = CharacterDatabase.GetPreparedStatement(CharStatements.DEL_CHAR_PET_BY_ID);
stmt.AddValue(0, petNumber);
trans.Append(stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_CHAR_PET_DECLINEDNAME);
stmt = CharacterDatabase.GetPreparedStatement(CharStatements.DEL_CHAR_PET_DECLINEDNAME);
stmt.AddValue(0, petNumber);
trans.Append(stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_PET_AURA_EFFECTS);
stmt = CharacterDatabase.GetPreparedStatement(CharStatements.DEL_PET_AURA_EFFECTS);
stmt.AddValue(0, petNumber);
trans.Append(stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_PET_AURAS);
stmt = CharacterDatabase.GetPreparedStatement(CharStatements.DEL_PET_AURAS);
stmt.AddValue(0, petNumber);
trans.Append(stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_PET_SPELLS);
stmt = CharacterDatabase.GetPreparedStatement(CharStatements.DEL_PET_SPELLS);
stmt.AddValue(0, petNumber);
trans.Append(stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_PET_SPELL_COOLDOWNS);
stmt = CharacterDatabase.GetPreparedStatement(CharStatements.DEL_PET_SPELL_COOLDOWNS);
stmt.AddValue(0, petNumber);
trans.Append(stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_PET_SPELL_CHARGES);
stmt = CharacterDatabase.GetPreparedStatement(CharStatements.DEL_PET_SPELL_CHARGES);
stmt.AddValue(0, petNumber);
trans.Append(stmt);
@@ -815,7 +815,7 @@ namespace Game.Entities
switch (pair.Value.state)
{
case PetSpellState.Removed:
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_PET_SPELL_BY_SPELL);
stmt = CharacterDatabase.GetPreparedStatement(CharStatements.DEL_PET_SPELL_BY_SPELL);
stmt.AddValue(0, GetCharmInfo().GetPetNumber());
stmt.AddValue(1, pair.Key);
trans.Append(stmt);
@@ -823,19 +823,19 @@ namespace Game.Entities
m_spells.Remove(pair.Key);
continue;
case PetSpellState.Changed:
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_PET_SPELL_BY_SPELL);
stmt = CharacterDatabase.GetPreparedStatement(CharStatements.DEL_PET_SPELL_BY_SPELL);
stmt.AddValue(0, GetCharmInfo().GetPetNumber());
stmt.AddValue(1, pair.Key);
trans.Append(stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_PET_SPELL);
stmt = CharacterDatabase.GetPreparedStatement(CharStatements.INS_PET_SPELL);
stmt.AddValue(0, GetCharmInfo().GetPetNumber());
stmt.AddValue(1, pair.Key);
stmt.AddValue(2, (byte)pair.Value.active);
trans.Append(stmt);
break;
case PetSpellState.New:
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_PET_SPELL);
stmt = CharacterDatabase.GetPreparedStatement(CharStatements.INS_PET_SPELL);
stmt.AddValue(0, GetCharmInfo().GetPetNumber());
stmt.AddValue(1, pair.Key);
stmt.AddValue(2, (byte)pair.Value.active);
@@ -952,11 +952,11 @@ namespace Game.Entities
void _SaveAuras(SQLTransaction trans)
{
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_PET_AURA_EFFECTS);
PreparedStatement stmt = CharacterDatabase.GetPreparedStatement(CharStatements.DEL_PET_AURA_EFFECTS);
stmt.AddValue(0, GetCharmInfo().GetPetNumber());
trans.Append(stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_PET_AURAS);
stmt = CharacterDatabase.GetPreparedStatement(CharStatements.DEL_PET_AURAS);
stmt.AddValue(0, GetCharmInfo().GetPetNumber());
trans.Append(stmt);
@@ -977,7 +977,7 @@ namespace Game.Entities
key.Caster.Clear();
index = 0;
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_PET_AURA);
stmt = CharacterDatabase.GetPreparedStatement(CharStatements.INS_PET_AURA);
stmt.AddValue(index++, GetCharmInfo().GetPetNumber());
stmt.AddValue(index++, key.Caster.GetRawValue());
stmt.AddValue(index++, key.SpellId);
@@ -995,7 +995,7 @@ namespace Game.Entities
if (effect != null)
{
index = 0;
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_PET_AURA_EFFECT);
stmt = CharacterDatabase.GetPreparedStatement(CharStatements.INS_PET_AURA_EFFECT);
stmt.AddValue(index++, GetCharmInfo().GetPetNumber());
stmt.AddValue(index++, key.Caster.GetRawValue());
stmt.AddValue(index++, key.SpellId);
@@ -1019,7 +1019,7 @@ namespace Game.Entities
{
Log.outError(LogFilter.Pet, "addSpell: Non-existed in SpellStore spell #{0} request, deleting for all pets in `pet_spell`.", spellId);
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_INVALID_PET_SPELL);
PreparedStatement stmt = CharacterDatabase.GetPreparedStatement(CharStatements.DEL_INVALID_PET_SPELL);
stmt.AddValue(0, spellId);
@@ -1733,28 +1733,28 @@ namespace Game.Entities
{
public PetLoadQueryHolder(ulong ownerGuid, uint petNumber)
{
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_PET_DECLINED_NAME);
PreparedStatement stmt = CharacterDatabase.GetPreparedStatement(CharStatements.SEL_PET_DECLINED_NAME);
stmt.AddValue(0, ownerGuid);
stmt.AddValue(1, petNumber);
SetQuery(PetLoginQueryLoad.DeclinedNames, stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_PET_AURA);
stmt = CharacterDatabase.GetPreparedStatement(CharStatements.SEL_PET_AURA);
stmt.AddValue(0, petNumber);
SetQuery(PetLoginQueryLoad.Auras, stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_PET_AURA_EFFECT);
stmt = CharacterDatabase.GetPreparedStatement(CharStatements.SEL_PET_AURA_EFFECT);
stmt.AddValue(0, petNumber);
SetQuery(PetLoginQueryLoad.AuraEffects, stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_PET_SPELL);
stmt = CharacterDatabase.GetPreparedStatement(CharStatements.SEL_PET_SPELL);
stmt.AddValue(0, petNumber);
SetQuery(PetLoginQueryLoad.Spells, stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_PET_SPELL_COOLDOWN);
stmt = CharacterDatabase.GetPreparedStatement(CharStatements.SEL_PET_SPELL_COOLDOWN);
stmt.AddValue(0, petNumber);
SetQuery(PetLoginQueryLoad.Cooldowns, stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_PET_SPELL_CHARGES);
stmt = CharacterDatabase.GetPreparedStatement(CharStatements.SEL_PET_SPELL_CHARGES);
stmt.AddValue(0, petNumber);
SetQuery(PetLoginQueryLoad.Charges, stmt);
}