Make PreparedStatements static for each database.

This commit is contained in:
hondacrx
2023-02-04 20:55:14 -05:00
parent e0e20b6b1c
commit 149fadccab
90 changed files with 922 additions and 923 deletions
+1 -1
View File
@@ -678,7 +678,7 @@ namespace Game.Entities
m_IsBGRandomWinner = isWinner;
if (m_IsBGRandomWinner)
{
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_BATTLEGROUND_RANDOM);
PreparedStatement stmt = CharacterDatabase.GetPreparedStatement(CharStatements.INS_BATTLEGROUND_RANDOM);
stmt.AddValue(0, GetGUID().GetCounter());
DB.Characters.Execute(stmt);
}