Make PreparedStatements static for each database.

This commit is contained in:
hondacrx
2023-02-04 20:55:14 -05:00
parent e0e20b6b1c
commit 149fadccab
90 changed files with 922 additions and 923 deletions
+1 -1
View File
@@ -234,7 +234,7 @@ namespace Game
if (GetWorldStateTemplate(worldStateId) == null)
return;
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.REP_WORLD_STATE);
PreparedStatement stmt = CharacterDatabase.GetPreparedStatement(CharStatements.REP_WORLD_STATE);
stmt.AddValue(0, worldStateId);
stmt.AddValue(1, value);
DB.Characters.Execute(stmt);