Core/Misc: Moved CanSpeak() method to WorldSession class
Port From (https://github.com/TrinityCore/TrinityCore/commit/93aa30f4474254b9db69025e7864a124028273c0)
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@@ -166,7 +166,7 @@ namespace Game
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lang = (Language)ModLangAuras.FirstOrDefault().GetMiscValue();
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}
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if (!sender.CanSpeak())
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if (!CanSpeak())
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{
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string timeStr = Time.secsToTimeString((ulong)(m_muteTime - Time.UnixTime));
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SendNotification(CypherStrings.WaitBeforeSpeaking, timeStr);
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@@ -555,7 +555,7 @@ namespace Game
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if (!GetPlayer().IsAlive())
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return;
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if (!GetPlayer().CanSpeak())
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if (!CanSpeak())
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{
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string timeStr = Time.secsToTimeString((ulong)(m_muteTime - Time.UnixTime));
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SendNotification(CypherStrings.WaitBeforeSpeaking, timeStr);
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