Core/Items: Implemented corruption and corruption resistance stats

Port From (https://github.com/TrinityCore/TrinityCore/commit/6533de31005fc9680d9f2b61a4d8ea4958fc8edc)
This commit is contained in:
hondacrx
2020-06-18 15:39:41 -04:00
parent d686aef6d3
commit 15192d6a38
12 changed files with 84 additions and 34 deletions
@@ -240,6 +240,15 @@ namespace Game.DataStorage
public byte EndAnimation;
}
public sealed class CorruptionEffectsRecord
{
public uint Id;
public float MinCorruption;
public uint Aura;
public int PlayerConditionID;
public int Flags;
}
public sealed class CreatureDisplayInfoRecord
{
public uint Id;
@@ -62,8 +62,8 @@ namespace Game.DataStorage
public float CritMelee;
public float CritRanged;
public float CritSpell;
public float MultiStrike;
public float Readiness;
public float Corruption;
public float CorruptionResistance;
public float Speed;
public float ResilienceCritTaken;
public float ResiliencePlayerDamage;