Core/Scripts: Added and fixed some scripts
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@@ -19,10 +19,11 @@ using Framework.Constants;
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using Game.Entities;
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using Game.Maps;
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using Game.Network.Packets;
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using Game.Scripting;
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namespace Game.PvP
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{
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public class HellfirePeninsulaPvP : OutdoorPvP
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class HellfirePeninsulaPvP : OutdoorPvP
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{
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public HellfirePeninsulaPvP()
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{
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@@ -309,6 +310,17 @@ namespace Game.PvP
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uint m_TowerType;
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}
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[Script]
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class OutdoorPvP_hellfire_peninsula : OutdoorPvPScript
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{
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public OutdoorPvP_hellfire_peninsula() : base("outdoorpvp_hp") { }
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public override OutdoorPvP GetOutdoorPvP()
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{
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return new HellfirePeninsulaPvP();
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}
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}
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struct HPConst
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{
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public static uint[] LangCapture_A = { DefenseMessages.BrokenHillTakenAlliance, DefenseMessages.OverlookTakenAlliance, DefenseMessages.StadiumTakenAlliance };
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