Dynamic Creature/Go spawning

Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
This commit is contained in:
hondacrx
2020-08-23 21:52:32 -04:00
parent 8fc9c45d50
commit 15ae7a7c66
45 changed files with 3925 additions and 1963 deletions
+44 -2
View File
@@ -18,6 +18,7 @@
using Framework.Constants;
using Game.Entities;
using Game.Groups;
using Game.Maps;
using System;
using System.Collections.Generic;
using System.Linq;
@@ -234,13 +235,17 @@ namespace Game.AI
return;
}
if (m_bCanInstantRespawn)
if (m_bCanInstantRespawn && !WorldConfig.GetBoolValue(WorldCfg.RespawnDynamicEscortNpc))
{
me.SetDeathState(DeathState.JustDied);
me.Respawn();
}
else
{
if (WorldConfig.GetBoolValue(WorldCfg.RespawnDynamicEscortNpc))
me.GetMap().RemoveRespawnTime(SpawnObjectType.Creature, me.GetSpawnId(), true);
me.DespawnOrUnsummon();
}
return;
}
@@ -274,11 +279,18 @@ namespace Game.AI
{
Log.outDebug(LogFilter.Scripts, "EscortAI failed because player/group was to far away or not found");
if (m_bCanInstantRespawn)
bool isEscort = false;
CreatureData cdata = me.GetCreatureData();
if (cdata != null)
isEscort = (WorldConfig.GetBoolValue(WorldCfg.RespawnDynamicEscortNpc) && cdata.spawnGroupData.flags.HasAnyFlag(SpawnGroupFlags.EscortQuestNpc));
if (m_bCanInstantRespawn && !isEscort)
{
me.SetDeathState(DeathState.JustDied);
me.Respawn();
}
else if (m_bCanInstantRespawn && isEscort)
me.GetMap().RemoveRespawnTime(SpawnObjectType.Creature, me.GetSpawnId(), true);
else
me.DespawnOrUnsummon();
@@ -391,6 +403,25 @@ namespace Game.AI
/// todo get rid of this many variables passed in function.
public void Start(bool isActiveAttacker = true, bool run = false, ObjectGuid playerGUID = default, Quest quest = null, bool instantRespawn = false, bool canLoopPath = false, bool resetWaypoints = true)
{
// Queue respawn from the point it starts
Map map = me.GetMap();
if (map != null)
{
CreatureData cdata = me.GetCreatureData();
if (cdata != null)
{
SpawnGroupTemplateData groupdata = cdata.spawnGroupData;
if (groupdata != null)
{
if (WorldConfig.GetBoolValue(WorldCfg.RespawnDynamicEscortNpc) && groupdata.flags.HasAnyFlag(SpawnGroupFlags.EscortQuestNpc) && map.GetCreatureRespawnTime(me.GetSpawnId()) == 0)
{
me.SetRespawnTime(me.GetRespawnDelay());
me.SaveRespawnTime();
}
}
}
}
if (me.GetVictim())
{
Log.outError(LogFilter.Server, "TSCR ERROR: EscortAI (script: {0}, creature entry: {1}) attempts to Start while in combat", me.GetScriptName(), me.GetEntry());
@@ -536,6 +567,17 @@ namespace Game.AI
return false;
}
public override bool IsEscortNPC(bool onlyIfActive)
{
if (!onlyIfActive)
return true;
if (!GetEventStarterGUID().IsEmpty())
return true;
return false;
}
public virtual void WaypointReached(uint pointId) { }
public virtual void WaypointStart(uint pointId) { }