Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
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@@ -160,6 +160,8 @@ namespace Game.Entities
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guild.UpdateMemberData(this, GuildMemberData.ZoneId, newZone);
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}
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GetMap().UpdatePlayerZoneStats(m_zoneUpdateId, newZone);
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// group update
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if (GetGroup())
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{
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