Dynamic Creature/Go spawning

Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
This commit is contained in:
hondacrx
2020-08-23 21:52:32 -04:00
parent 8fc9c45d50
commit 15ae7a7c66
45 changed files with 3925 additions and 1963 deletions
+1 -1
View File
@@ -22,7 +22,7 @@ namespace Game.Maps
{
public class ZoneScript
{
public virtual uint GetCreatureEntry(ulong guidlow, CreatureData data) { return data.id; }
public virtual uint GetCreatureEntry(ulong guidlow, CreatureData data) { return data.Id; }
public virtual uint GetGameObjectEntry(ulong spawnId, uint entry) { return entry; }
public virtual void OnCreatureCreate(Creature creature) { }