Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
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@@ -22,7 +22,7 @@ namespace Game.Maps
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{
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public class ZoneScript
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{
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public virtual uint GetCreatureEntry(ulong guidlow, CreatureData data) { return data.id; }
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public virtual uint GetCreatureEntry(ulong guidlow, CreatureData data) { return data.Id; }
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public virtual uint GetGameObjectEntry(ulong spawnId, uint entry) { return entry; }
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public virtual void OnCreatureCreate(Creature creature) { }
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