Core/SmartAI: Various fixes and extensions for smart scripts:

Port From (https://github.com/TrinityCore/TrinityCore/commit/a32d5cfa1762ae1158ee2f40b4c9b36e5b41913a)
This commit is contained in:
hondacrx
2019-08-30 12:00:42 -04:00
parent b85860dd78
commit 1657f720dc
15 changed files with 863 additions and 257 deletions
@@ -1544,6 +1544,14 @@ namespace Game.Entities
return searcher.GetTarget();
}
public Player SelectNearestPlayer(float distance)
{
var checker = new NearestPlayerInObjectRangeCheck(this, distance);
var searcher = new PlayerLastSearcher(this, checker);
Cell.VisitAllObjects(this, searcher, distance);
return searcher.GetTarget();
}
public void GetGameObjectListWithEntryInGrid(List<GameObject> gameobjectList, uint entry = 0, float maxSearchRange = 250.0f)
{
var check = new AllGameObjectsWithEntryInRange(this, entry, maxSearchRange);