Core/SmartAI: Various fixes and extensions for smart scripts:
Port From (https://github.com/TrinityCore/TrinityCore/commit/a32d5cfa1762ae1158ee2f40b4c9b36e5b41913a)
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@@ -1544,6 +1544,14 @@ namespace Game.Entities
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return searcher.GetTarget();
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}
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public Player SelectNearestPlayer(float distance)
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{
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var checker = new NearestPlayerInObjectRangeCheck(this, distance);
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var searcher = new PlayerLastSearcher(this, checker);
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Cell.VisitAllObjects(this, searcher, distance);
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return searcher.GetTarget();
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}
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public void GetGameObjectListWithEntryInGrid(List<GameObject> gameobjectList, uint entry = 0, float maxSearchRange = 250.0f)
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{
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var check = new AllGameObjectsWithEntryInRange(this, entry, maxSearchRange);
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