Added GroupAIFlags Based on TrinityCore

This commit is contained in:
hondacrx
2017-06-26 14:39:14 -04:00
parent 58989e0fcc
commit 1713c12684
3 changed files with 17 additions and 10 deletions
+8
View File
@@ -335,4 +335,12 @@ namespace Framework.Constants
SequenceBreak, // this is a boss and the pre-requisite encounters for engaging it are not defeated yet
Other
}
public enum GroupAIFlags
{
None = 0, // If any creature from group is attacked, members won't assist and won't follow
LeaderAggro = 0x00000001, // The member aggroes if the leader aggroes
MemberAggro = 0x00000002, // The leader aggroes if the member aggroes
Follow = 0x00000004, // The member will follow the leader
}
}