Core/Spells: Allow spells with SPELL_DAMAGE_CLASS_NONE to crit
Port From (https://github.com/TrinityCore/TrinityCore/commit/b4064d38c83bc26efa20a248426a9b8cfea6793f)
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@@ -53,7 +53,7 @@ namespace Game.Entities
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public float ModRangedHitChance { get; set; }
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public float ModSpellHitChance { get; set; }
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public bool m_canDualWield;
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public int BaseSpellCritChance { get; set; }
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public float BaseSpellCritChance { get; set; }
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public uint RegenTimer { get; set; }
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uint _lastExtraAttackSpell;
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