Core/PacketIO: Fixed updatefields structure for 11.2.0

Port From (https://github.com/TrinityCore/TrinityCore/commit/88e49b1e12603f98674b130e8823470a2e2754fc)
This commit is contained in:
Hondacrx
2025-08-25 22:08:58 -04:00
parent 94e60194ae
commit 187876ceb5
3 changed files with 10 additions and 8 deletions
@@ -84,6 +84,7 @@ namespace Game.Networking.Packets
public int Season;
public List<MythicPlusMember> Members = new();
public float RunScore;
public int Unknown_1120;
public int[] KeystoneAffixIDs = new int[4];
public void Write(WorldPacket data)
@@ -99,6 +100,7 @@ namespace Game.Networking.Packets
data.WriteInt32(Members.Count);
data.WriteFloat(RunScore);
data.WriteInt32(Unknown_1120);
foreach (var member in Members)
member.Write(data);
@@ -21,6 +21,7 @@ namespace Game.Networking.Packets
public void Write(WorldPacket data)
{
data.WriteInt64(AvailableUntil);
data.WriteInt32(VendorItemID);
data.WriteInt32(MountID);
data.WriteInt32(BattlePetSpeciesID);
@@ -30,7 +31,6 @@ namespace Game.Networking.Packets
data.WriteInt32(ToyID);
data.WriteInt32(Price);
data.WriteInt32(OriginalPrice);
data.WriteInt64(AvailableUntil);
data.WriteInt32(WarbandSceneID);
data.WriteBit(Disabled);
data.WriteBit(DoesNotExpire);