Combat/Threat rewrite - prep & refactor

Port From (https://github.com/TrinityCore/TrinityCore/commit/8be23fcbbdf26e8169defd761e61765f301bebe0)
This commit is contained in:
hondacrx
2020-08-22 11:58:19 -04:00
parent 67bacbb731
commit 193ad3a48d
42 changed files with 533 additions and 421 deletions
+7 -6
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@@ -4239,7 +4239,7 @@ namespace Game.Spells
case 1515: // Tame beast
// FIX_ME: this is 2.0.12 threat effect replaced in 2.1.x by dummy aura, must be checked for correctness
if (caster != null && target.CanHaveThreatList())
target.AddThreat(caster, 10.0f);
target.GetThreatManager().AddThreat(caster, 10.0f);
break;
case 13139: // net-o-matic
// root to self part of (root_target.charge.root_self sequence
@@ -5597,7 +5597,7 @@ namespace Game.Spells
HealInfo healInfo = new HealInfo(caster, caster, heal, GetSpellInfo(), GetSpellInfo().GetSchoolMask());
caster.HealBySpell(healInfo);
caster.GetHostileRefManager().ThreatAssist(caster, healInfo.GetEffectiveHeal() * 0.5f, GetSpellInfo());
caster.GetThreatManager().ForwardThreatForAssistingMe(caster, healInfo.GetEffectiveHeal() * 0.5f, GetSpellInfo());
caster.ProcSkillsAndAuras(caster, ProcFlags.DonePeriodic, ProcFlags.TakenPeriodic, ProcFlagsSpellType.Heal, ProcFlagsSpellPhase.None, hitMask, null, null, healInfo);
}
@@ -5707,7 +5707,7 @@ namespace Game.Spells
SpellPeriodicAuraLogInfo pInfo = new SpellPeriodicAuraLogInfo(this, heal, (uint)damage, heal - healInfo.GetEffectiveHeal(), healInfo.GetAbsorb(), 0, 0.0f, crit);
target.SendPeriodicAuraLog(pInfo);
target.GetHostileRefManager().ThreatAssist(caster, healInfo.GetEffectiveHeal() * 0.5f, GetSpellInfo());
target.GetThreatManager().ForwardThreatForAssistingMe(caster, healInfo.GetEffectiveHeal() * 0.5f, GetSpellInfo());
// %-based heal - does not proc auras
if (GetAuraType() == AuraType.ObsModHealth)
@@ -5751,7 +5751,8 @@ namespace Game.Spells
if (gainAmount != 0)
{
gainedAmount = caster.ModifyPower(powerType, gainAmount);
target.AddThreat(caster, gainedAmount * 0.5f, GetSpellInfo().GetSchoolMask(), GetSpellInfo());
// energize is not modified by threat modifiers
target.GetThreatManager().AddThreat(caster, gainedAmount * 0.5f, GetSpellInfo(), true);
}
// Drain Mana
@@ -5801,7 +5802,7 @@ namespace Game.Spells
int gain = target.ModifyPower(powerType, amount);
if (caster != null)
target.GetHostileRefManager().ThreatAssist(caster, gain * 0.5f, GetSpellInfo());
target.GetThreatManager().ForwardThreatForAssistingMe(caster, gain * 0.5f, GetSpellInfo(), true);
target.SendPeriodicAuraLog(pInfo);
}
@@ -5829,7 +5830,7 @@ namespace Game.Spells
int gain = target.ModifyPower(powerType, amount);
if (caster != null)
target.GetHostileRefManager().ThreatAssist(caster, gain * 0.5f, GetSpellInfo());
target.GetThreatManager().ForwardThreatForAssistingMe(caster, gain * 0.5f, GetSpellInfo(), true);
target.SendPeriodicAuraLog(pInfo);
}
+11 -9
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@@ -1938,7 +1938,7 @@ namespace Game.Spells
HealInfo healInfo = new HealInfo(caster, unitTarget, addhealth, m_spellInfo, m_spellInfo.GetSchoolMask());
caster.HealBySpell(healInfo, crit);
unitTarget.GetHostileRefManager().ThreatAssist(caster, healInfo.GetEffectiveHeal() * 0.5f, m_spellInfo);
unitTarget.GetThreatManager().ForwardThreatForAssistingMe(caster, healInfo.GetEffectiveHeal() * 0.5f, m_spellInfo);
m_healing = (int)healInfo.GetEffectiveHeal();
// Do triggers for unit
@@ -2007,8 +2007,7 @@ namespace Game.Spells
if (missInfo == SpellMissInfo.Resist && m_spellInfo.HasAttribute(SpellCustomAttributes.PickPocket) && unitTarget.IsTypeId(TypeId.Unit))
{
m_caster.RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags.Talk);
if (unitTarget.ToCreature().IsAIEnabled)
unitTarget.ToCreature().GetAI().AttackStart(m_caster);
unitTarget.ToCreature().EngageWithTarget(m_caster);
}
}
@@ -2108,14 +2107,17 @@ namespace Game.Spells
// assisting case, healing and resurrection
if (unit.HasUnitState(UnitState.AttackPlayer))
{
m_caster.SetContestedPvP();
if (m_caster.IsTypeId(TypeId.Player))
m_caster.ToPlayer().UpdatePvP(true);
Player playerOwner = m_caster.GetCharmerOrOwnerPlayerOrPlayerItself();
if (playerOwner != null)
{
playerOwner.SetContestedPvP();
playerOwner.UpdatePvP(true);
}
}
if (unit.IsInCombat() && m_spellInfo.HasInitialAggro())
{
m_caster.SetInCombatState(unit.GetCombatTimer() > 0, unit);
unit.GetHostileRefManager().ThreatAssist(m_caster, 0.0f);
unit.GetThreatManager().ForwardThreatForAssistingMe(m_caster, 0.0f, null, true);
}
}
}
@@ -4377,14 +4379,14 @@ namespace Game.Spells
// positive spells distribute threat among all units that are in combat with target, like healing
if (m_spellInfo.IsPositive())
target.GetHostileRefManager().ThreatAssist(m_caster, threatToAdd, m_spellInfo);
target.GetThreatManager().ForwardThreatForAssistingMe(m_caster, threatToAdd, m_spellInfo);
// for negative spells threat gets distributed among affected targets
else
{
if (!target.CanHaveThreatList())
continue;
target.AddThreat(m_caster, threatToAdd, m_spellInfo.GetSchoolMask(), m_spellInfo);
target.GetThreatManager().AddThreat(m_caster, threatToAdd, m_spellInfo, true);
}
}
Log.outDebug(LogFilter.Spells, "Spell {0}, added an additional {1} threat for {2} {3} target(s)", m_spellInfo.Id, threat, m_spellInfo.IsPositive() ? "assisting" : "harming", m_UniqueTargetInfo.Count);
+3 -3
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@@ -1942,7 +1942,7 @@ namespace Game.Spells
return;
// Check for possible target
if (unitTarget == null || unitTarget.IsInCombat())
if (unitTarget == null || unitTarget.IsEngaged())
return;
// target must be OK to do this
@@ -2701,7 +2701,7 @@ namespace Game.Spells
if (!unitTarget.CanHaveThreatList())
return;
unitTarget.AddThreat(m_caster, damage);
unitTarget.GetThreatManager().AddThreat(m_caster, damage);
}
[SpellEffectHandler(SpellEffectName.HealMaxHealth)]
@@ -4408,7 +4408,7 @@ namespace Game.Spells
if (unitTarget == null)
return;
unitTarget.GetThreatManager().ModifyThreatPercent(m_caster, damage);
unitTarget.GetThreatManager().ModifyThreatByPercent(m_caster, damage);
}
[SpellEffectHandler(SpellEffectName.TransDoor)]