Combat/Threat rewrite - prep & refactor

Port From (https://github.com/TrinityCore/TrinityCore/commit/8be23fcbbdf26e8169defd761e61765f301bebe0)
This commit is contained in:
hondacrx
2020-08-22 11:58:19 -04:00
parent 67bacbb731
commit 193ad3a48d
42 changed files with 533 additions and 421 deletions
@@ -102,7 +102,7 @@ namespace Scripts.EasternKingdoms.Karazhan.Curator
switch (eventId)
{
case EventIds.HatefulBolt:
Unit target = SelectTarget(SelectAggroTarget.TopAggro, 1);
Unit target = SelectTarget(SelectAggroTarget.MaxThreat, 1);
if (target != null)
DoCast(target, SpellIds.HatefulBolt);
_events.Repeat(TimeSpan.FromSeconds(7), TimeSpan.FromSeconds(15));