Combat/Threat rewrite - prep & refactor
Port From (https://github.com/TrinityCore/TrinityCore/commit/8be23fcbbdf26e8169defd761e61765f301bebe0)
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@@ -278,16 +278,9 @@ namespace Scripts.EasternKingdoms.Karazhan.Moroes
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if (Blind_Timer <= diff)
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{
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List<Unit> targets = SelectTargetList(5, SelectAggroTarget.Random, me.GetCombatReach() * 5, true);
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foreach (var i in targets)
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{
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if (!me.IsWithinMeleeRange(i))
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{
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DoCast(i, SpellIds.Blind);
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break;
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}
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}
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Unit target = SelectTarget(SelectAggroTarget.MinDistance, 0, 0.0f, true, false);
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if (target != null)
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DoCast(target, SpellIds.Blind);
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Blind_Timer = 40000;
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}
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else
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