Combat/Threat rewrite - prep & refactor

Port From (https://github.com/TrinityCore/TrinityCore/commit/8be23fcbbdf26e8169defd761e61765f301bebe0)
This commit is contained in:
hondacrx
2020-08-22 11:58:19 -04:00
parent 67bacbb731
commit 193ad3a48d
42 changed files with 533 additions and 421 deletions
@@ -587,7 +587,7 @@ namespace Scripts.Northrend.IcecrownCitadel
if (!me.IsAlive() || !me.IsInCombat())
return;
me.DeleteThreatList();
me.GetThreatManager().ClearAllThreat();
me.CombatStop(true);
me.GetMotionMaster().MoveTargetedHome();
}
@@ -733,11 +733,10 @@ namespace Scripts.Northrend.IcecrownCitadel
foreach (var stalker in creatures)
{
stalker.RemoveAllAuras();
stalker.DeleteThreatList();
stalker.GetThreatManager().ClearAllThreat();
stalker.CombatStop(true);
}
uint explosionSpell = isVictory ? GunshipSpells.ExplosionVictory : GunshipSpells.ExplosionWipe;
creatures.Clear();
me.GetCreatureListWithEntryInGrid(creatures, CreatureIds.GunshipHull, 200.0f);
@@ -872,7 +871,7 @@ namespace Scripts.Northrend.IcecrownCitadel
if (!me.IsAlive())
return;
me.DeleteThreatList();
me.GetThreatManager().ClearAllThreat();
me.CombatStop(true);
me.GetMotionMaster().MoveTargetedHome();
@@ -1132,7 +1131,7 @@ namespace Scripts.Northrend.IcecrownCitadel
if (!me.IsAlive())
return;
me.DeleteThreatList();
me.GetThreatManager().ClearAllThreat();
me.CombatStop(true);
me.GetMotionMaster().MoveTargetedHome();
@@ -1442,7 +1441,7 @@ namespace Scripts.Northrend.IcecrownCitadel
{
players.Sort(new ObjectDistanceOrderPred(me));
foreach (var pl in players)
me.AddThreat(pl, 1.0f);
AddThreat(pl, 1.0f);
AttackStart(players.First());
}
@@ -646,7 +646,7 @@ namespace Scripts.Northrend.IcecrownCitadel
Talk(Texts.SaySvalnaAggro);
break;
case EventTypes.ImpalingSpear:
Unit target = SelectTarget(SelectAggroTarget.Random, 1, 0.0f, true, -(int)InstanceSpells.ImpalingSpear);
Unit target = SelectTarget(SelectAggroTarget.Random, 1, 0.0f, true, true, -(int)InstanceSpells.ImpalingSpear);
if (target)
{
DoCast(me, InstanceSpells.AetherShield);
@@ -1509,7 +1509,7 @@ namespace Scripts.Northrend.IcecrownCitadel
if (warden)
{
terenas.GetAI().AttackStart(warden);
warden.AddThreat(terenas, 300000.0f);
warden.GetThreatManager().AddThreat(terenas, 300000.0f);
}
}
break;
@@ -313,7 +313,7 @@ namespace Scripts.Northrend.IcecrownCitadel
Talk(TextIds.SayDominateMind);
for (byte i = 0; i < _dominateMindCount; i++)
{
Unit target = SelectTarget(SelectAggroTarget.Random, 1, 0.0f, true, -(int)SpellIds.DominateMind);
Unit target = SelectTarget(SelectAggroTarget.Random, 1, 0.0f, true, false, -(int)SpellIds.DominateMind);
if (target != null)
DoCast(target, SpellIds.DominateMind);
}
@@ -423,7 +423,7 @@ namespace Scripts.Northrend.IcecrownCitadel
Talk(TextIds.SayPhase2);
Talk(TextIds.EmotePhase2);
DoStartMovement(me.GetVictim());
DoResetThreat();
ResetThreatList();
damage -= (uint)me.GetPower(PowerType.Mana);
me.SetPower(PowerType.Mana, 0);
@@ -470,8 +470,8 @@ namespace Scripts.Northrend.IcecrownCitadel
void SelectTarget(List<WorldObject> targets)
{
targets.Clear();
// select any unit but not the tank (by owners threatlist)
Unit target = GetCaster().GetAI().SelectTarget(SelectAggroTarget.Random, 1, -GetCaster().GetCombatReach(), true, -(int)Spells.Impaled);
// select any unit but not the tank
Unit target = GetCaster().GetAI().SelectTarget(SelectAggroTarget.Random, 1, -GetCaster().GetCombatReach(), true, false, -(int)Spells.Impaled);
if (!target)
target = GetCaster().GetAI().SelectTarget(SelectAggroTarget.Random, 0, 0.0f, true); // or the tank if its solo
if (!target)
@@ -565,7 +565,7 @@ namespace Scripts.Northrend.IcecrownCitadel
CreatureAI marrowgarAI = marrowgar.GetAI();
byte boneSpikeCount = (byte)(Convert.ToBoolean((int)GetCaster().GetMap().GetDifficultyID() & 1) ? 3 : 1);
List<Unit> targets = marrowgarAI.SelectTargetList(new BoneSpikeTargetSelector(marrowgarAI), boneSpikeCount, SelectAggroTarget.Random);
List<Unit> targets = marrowgarAI.SelectTargetList(boneSpikeCount, SelectAggroTarget.Random, 1, new BoneSpikeTargetSelector(marrowgarAI));
if (targets.Empty())
return;