Combat/Threat rewrite - prep & refactor
Port From (https://github.com/TrinityCore/TrinityCore/commit/8be23fcbbdf26e8169defd761e61765f301bebe0)
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@@ -42,7 +42,7 @@ namespace Scripts.Pets.Priest
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if (!me.IsAlive())
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return;
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me.DeleteThreatList();
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me.GetThreatManager().ClearAllThreat();
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me.CombatStop(true);
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me.ResetPlayerDamageReq();
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}
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