Updated and enabled LFG packets
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@@ -857,7 +857,7 @@ namespace Game.BattleGrounds
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if (SendPacket)
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{
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BattlefieldStatusNone battlefieldStatus;
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Global.BattlegroundMgr.BuildBattlegroundStatusNone(out battlefieldStatus, player, player.GetBattlegroundQueueIndex(bgQueueTypeId), player.GetBattlegroundQueueJoinTime(bgQueueTypeId), m_ArenaType);
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Global.BattlegroundMgr.BuildBattlegroundStatusNone(out battlefieldStatus, player, player.GetBattlegroundQueueIndex(bgQueueTypeId), player.GetBattlegroundQueueJoinTime(bgQueueTypeId));
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player.SendPacket(battlefieldStatus);
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}
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