Updated and enabled LFG packets
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@@ -18,6 +18,7 @@
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using Framework.Constants;
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using Game.Entities;
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using System.Collections.Generic;
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using Game.Network.Packets;
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namespace Game.DungeonFinding
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{
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@@ -29,6 +30,11 @@ namespace Game.DungeonFinding
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m_OldState = LfgState.None;
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}
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public void SetTicket(RideTicket ticket)
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{
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m_Ticket = ticket;
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}
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public void SetState(LfgState state)
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{
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switch (state)
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@@ -75,6 +81,11 @@ namespace Game.DungeonFinding
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m_SelectedDungeons = dungeons;
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}
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public RideTicket GetTicket()
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{
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return m_Ticket;
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}
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public LfgState GetState()
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{
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return m_State;
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@@ -106,6 +117,7 @@ namespace Game.DungeonFinding
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}
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// General
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RideTicket m_Ticket;
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LfgState m_State;
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LfgState m_OldState;
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// Player
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