Core/Scripts: Fixes a crash when entering a instance
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@@ -59,7 +59,7 @@ namespace Game.Scripting
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{
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InstanceMap instance = obj.GetMap().ToInstanceMap();
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if (instance != null && instance.GetInstanceScript() != null)
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return (T)Activator.CreateInstance(typeof(T), obj);
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return (T)Activator.CreateInstance(typeof(T), new object[] { obj });
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return null;
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}
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@@ -132,7 +132,7 @@ namespace Scripts.EasternKingdoms
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}
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[Script]
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public class npc_unworthy_initiate : ScriptedAI
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class npc_unworthy_initiate : ScriptedAI
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{
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public npc_unworthy_initiate(Creature creature) : base(creature)
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{
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@@ -940,9 +940,9 @@ namespace Scripts.EasternKingdoms
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}
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[Script]
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class npc_scarlet_minerAI : npc_escortAI
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class npc_scarlet_miner : npc_escortAI
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{
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public npc_scarlet_minerAI(Creature creature) : base(creature)
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public npc_scarlet_miner(Creature creature) : base(creature)
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{
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Initialize();
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me.SetReactState(ReactStates.Passive);
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