Core/Misc: Fixed resistance calculate for Mutated Transformation and Twilight Bloodbolt
Port From (https://github.com/TrinityCore/TrinityCore/commit/4110a06e8193329c31cb9d59d346294835fd51a5)
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@@ -7344,6 +7344,19 @@ namespace Game.Spells
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public void CallScriptOnResistAbsorbCalculateHandlers(DamageInfo damageInfo, ref uint resistAmount, ref int absorbAmount)
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{
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foreach (var script in m_loadedScripts)
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{
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script._PrepareScriptCall(SpellScriptHookType.OnResistAbsorbCalculation);
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foreach (var hook in script.OnCalculateResistAbsorb)
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hook.Call(damageInfo, ref resistAmount, ref absorbAmount);
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script._FinishScriptCall();
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}
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}
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bool CheckScriptEffectImplicitTargets(uint effIndex, uint effIndexToCheck)
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{
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// Skip if there are not any script
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