Core/Players: Define new player local flags
Port From (https://github.com/TrinityCore/TrinityCore/commit/cdc8ddea43600b606f9e3bd843fff5a2e23e4dc5)
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@@ -469,7 +469,10 @@ namespace Framework.Constants
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UsingPartGarrison = 0x100,
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UsingPartGarrison = 0x100,
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CanUseObjectsMounted = 0x200,
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CanUseObjectsMounted = 0x200,
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CanVisitPartyGarrison = 0x400,
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CanVisitPartyGarrison = 0x400,
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AccountSecured = 0x1000 // Script_IsAccountSecured
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AccountSecured = 0x1000, // Script_IsAccountSecured
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OverrideTransportServerTime = 0x8000,
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MentorRestricted = 0x20000,
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WeeklyRewardAvailable = 0x40000
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}
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}
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public enum PlayerFieldByte2Flags
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public enum PlayerFieldByte2Flags
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