From 19e7f86c263f1e5f7b83acc555c8bbfc217ea585 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Tue, 6 Feb 2024 17:28:30 -0500 Subject: [PATCH] Core/Creatures: Implemented CREATURE_STATIC_FLAG_4_NO_BIRTH_ANIM Port From (https://github.com/TrinityCore/TrinityCore/commit/3e1eec081f717fc9ca102a22b28a99030415c8aa) --- Source/Game/Entities/Creature/Creature.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Game/Entities/Creature/Creature.cs b/Source/Game/Entities/Creature/Creature.cs index b82b3b634..42e599ba9 100644 --- a/Source/Game/Entities/Creature/Creature.cs +++ b/Source/Game/Entities/Creature/Creature.cs @@ -414,6 +414,7 @@ namespace Game.Entities // Apply all other side effects of flag changes SetTemplateRooted(flags.HasFlag(CreatureStaticFlags.Sessile)); + m_updateFlag.NoBirthAnim = flags.HasFlag(CreatureStaticFlags4.NoBirthAnim); } public override void Update(uint diff)