Fixed build.
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@@ -51,7 +51,7 @@ namespace Scripts.World.NpcInnkeeper
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{
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{
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public npc_innkeeper(Creature creature) : base(creature) { }
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public npc_innkeeper(Creature creature) : base(creature) { }
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public override bool GossipHello(Player player)
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public override bool OnGossipHello(Player player)
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{
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{
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if (Global.GameEventMgr.IsHolidayActive(HolidayIds.HallowsEnd) && !player.HasAura(SpellIds.TrickOrTreated))
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if (Global.GameEventMgr.IsHolidayActive(HolidayIds.HallowsEnd) && !player.HasAura(SpellIds.TrickOrTreated))
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{
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{
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@@ -124,7 +124,7 @@ namespace Scripts.World.NpcInnkeeper
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return true;
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return true;
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}
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}
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public override bool GossipSelect(Player player, uint menuId, uint gossipListId)
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public override bool OnGossipSelect(Player player, uint menuId, uint gossipListId)
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{
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{
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uint action = player.PlayerTalkClass.GetGossipOptionAction(gossipListId);
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uint action = player.PlayerTalkClass.GetGossipOptionAction(gossipListId);
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player.ClearGossipMenu();
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player.ClearGossipMenu();
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@@ -600,13 +600,13 @@ namespace Scripts.World.NpcSpecial
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}
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}
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}
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}
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public override void QuestAccept(Player player, Quest quest)
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public override void OnQuestAccept(Player player, Quest quest)
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{
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{
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if (quest.Id == QuestConst.Cluck)
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if (quest.Id == QuestConst.Cluck)
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Reset();
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Reset();
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}
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}
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public override void QuestReward(Player player, Quest quest, LootItemType type, uint opt)
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public override void OnQuestReward(Player player, Quest quest, LootItemType type, uint opt)
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{
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{
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if (quest.Id == QuestConst.Cluck)
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if (quest.Id == QuestConst.Cluck)
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Reset();
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Reset();
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@@ -978,7 +978,7 @@ namespace Scripts.World.NpcSpecial
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public override void JustEngagedWith(Unit who) { }
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public override void JustEngagedWith(Unit who) { }
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public override void QuestAccept(Player player, Quest quest)
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public override void OnQuestAccept(Player player, Quest quest)
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{
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{
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if ((quest.Id == 6624) || (quest.Id == 6622))
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if ((quest.Id == 6624) || (quest.Id == 6622))
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BeginEvent(player);
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BeginEvent(player);
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@@ -1411,7 +1411,7 @@ namespace Scripts.World.NpcSpecial
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Initialize();
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Initialize();
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}
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}
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public override bool GossipHello(Player player)
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public override bool OnGossipHello(Player player)
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{
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{
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if (me.IsSummon())
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if (me.IsSummon())
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{
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{
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@@ -1433,7 +1433,7 @@ namespace Scripts.World.NpcSpecial
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return true;
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return true;
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}
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}
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public override bool GossipSelect(Player player, uint menuId, uint gossipListId)
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public override bool OnGossipSelect(Player player, uint menuId, uint gossipListId)
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{
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{
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uint action = player.PlayerTalkClass.GetGossipOptionAction(gossipListId);
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uint action = player.PlayerTalkClass.GetGossipOptionAction(gossipListId);
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player.PlayerTalkClass.ClearMenus();
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player.PlayerTalkClass.ClearMenus();
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@@ -1477,7 +1477,7 @@ namespace Scripts.World.NpcSpecial
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{
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{
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public npc_experience(Creature creature) : base(creature) { }
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public npc_experience(Creature creature) : base(creature) { }
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public override bool GossipHello(Player player)
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public override bool OnGossipHello(Player player)
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{
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{
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if (player.HasPlayerFlag(PlayerFlags.NoXPGain)) // not gaining XP
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if (player.HasPlayerFlag(PlayerFlags.NoXPGain)) // not gaining XP
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{
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{
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@@ -1492,7 +1492,7 @@ namespace Scripts.World.NpcSpecial
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return true;
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return true;
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}
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}
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public override bool GossipSelect(Player player, uint menuId, uint gossipListId)
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public override bool OnGossipSelect(Player player, uint menuId, uint gossipListId)
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{
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{
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uint action = player.PlayerTalkClass.GetGossipOptionAction(gossipListId);
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uint action = player.PlayerTalkClass.GetGossipOptionAction(gossipListId);
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player.PlayerTalkClass.ClearMenus();
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player.PlayerTalkClass.ClearMenus();
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@@ -1996,7 +1996,7 @@ namespace Scripts.World.NpcSpecial
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});
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});
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}
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}
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public override bool GossipSelect(Player player, uint menuId, uint gossipListId)
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public override bool OnGossipSelect(Player player, uint menuId, uint gossipListId)
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{
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{
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switch (gossipListId)
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switch (gossipListId)
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{
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{
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