Core/Pet: Fix guardians low damage
Port From (https://github.com/TrinityCore/TrinityCore/commit/6e1ed95a63b12d7eb94bfb06b9e2569c4f15e5d2)
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@@ -2567,7 +2567,7 @@ namespace Game.Entities
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return (float)GetMaxHealthByLevel(levelForTarget) / GetCreateHealth();
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}
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float GetBaseDamageForLevel(uint level)
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public float GetBaseDamageForLevel(uint level)
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{
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CreatureTemplate cInfo = GetCreatureTemplate();
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CreatureLevelScaling scaling = cInfo.GetLevelScaling(GetMap().GetDifficultyID());
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