Core/PacketIO: Fixed SMSG_GOSSIP_MESSAGE structure
Port From (https://github.com/TrinityCore/TrinityCore/commit/4add9d21a0280051e37451bd316092790d2d61fd)
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@@ -355,8 +355,8 @@ namespace Game.Networking.Packets
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public void Write(WorldPacket data)
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{
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data.WriteInt32(GossipOptionID);
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data.WriteInt32(OptionFlags);
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data.WriteUInt8((byte)OptionNPC);
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data.WriteUInt32((uint)OptionNPC);
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data.WriteInt8((sbyte)OptionFlags);
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data.WriteUInt64(OptionCost);
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data.WriteUInt32(OptionLanguage);
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data.WriteInt32((int)Flags);
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