From 1b0c5877abc93466c0377cebf573482d095d7a7b Mon Sep 17 00:00:00 2001 From: hondacrx Date: Thu, 18 Nov 2021 20:27:38 -0500 Subject: [PATCH] DB/Spell: fix mistake in Blood Draining's CheckProc and remove Attack Power scaling Port From (https://github.com/TrinityCore/TrinityCore/commit/c7ad7d5e150d56286039de5717614f79985c1b3c) --- Source/Scripts/Spells/Generic.cs | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) diff --git a/Source/Scripts/Spells/Generic.cs b/Source/Scripts/Spells/Generic.cs index a2cc88193..118c6be60 100644 --- a/Source/Scripts/Spells/Generic.cs +++ b/Source/Scripts/Spells/Generic.cs @@ -787,14 +787,10 @@ namespace Scripts.Spells.Generic bool CheckProc(ProcEventInfo eventInfo) { - DamageInfo dmgInfo = eventInfo.GetDamageInfo(); - if (dmgInfo != null) - { - Unit caster = eventInfo.GetActionTarget(); - if (caster) - if (caster.HealthBelowPctDamaged(35, dmgInfo.GetDamage())) - return true; - } + Unit caster = eventInfo.GetActionTarget(); + if (caster != null) + if (caster.HealthBelowPct(35)) + return true; return false; }