Core/SAI: implement SMART_EVENT_SUMMONED_UNIT_DIES (82), useable by creatures and gameobjects

Port From (https://github.com/TrinityCore/TrinityCore/commit/d4a1a7a040be0ca0d6428669135bcc64d92be1c2)
This commit is contained in:
hondacrx
2022-02-27 13:57:18 -05:00
parent c4fa1a27ea
commit 1b28a8260c
4 changed files with 16 additions and 11 deletions
+2 -5
View File
@@ -244,12 +244,9 @@ namespace Framework.Constants
SceneTrigger = 79, // param_string : triggerName
SceneCancel = 80, // none
SceneComplete = 81, // none
SummonedUnitDies = 82, // CreatureId(0 all), CooldownMin, CooldownMax
//New
SpellEffectHit = 82,
SpellEffectHitTarget = 83,
End = 84
End = 83
}
public enum SmartActions