Misc Script Fixes.
This commit is contained in:
@@ -5,6 +5,7 @@ using Framework.Constants;
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using Game.AI;
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using Game.DataStorage;
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using Game.Entities;
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using Game.Maps;
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using Game.Scripting;
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using System;
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@@ -136,6 +137,69 @@ namespace Scripts.EasternKingdoms.AlteracValley
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}
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}
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[Script]
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class go_av_capturable_object : GameObjectAI
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{
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public go_av_capturable_object(GameObject go) : base(go) { }
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public override void Reset()
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{
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me.SetActive(true);
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}
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public override bool OnGossipHello(Player player)
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{
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if (me.GetGoState() != GameObjectState.Ready)
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return true;
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ZoneScript zonescript = me.GetZoneScript();
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if (zonescript != null)
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{
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zonescript.DoAction(1, player, me);
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return false;
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}
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return true;
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}
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}
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[Script]
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class go_av_contested_object : GameObjectAI
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{
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public go_av_contested_object(GameObject go) : base(go) { }
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public override void Reset()
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{
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me.SetActive(true);
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_scheduler.Schedule(TimeSpan.FromMinutes(4), _ =>
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{
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ZoneScript zonescript = me.GetZoneScript();
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if (zonescript != null)
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zonescript.DoAction(2, me, me);
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});
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}
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public override bool OnGossipHello(Player player)
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{
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if (me.GetGoState() != GameObjectState.Ready)
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return true;
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ZoneScript zonescript = me.GetZoneScript();
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if (zonescript != null)
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{
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zonescript.DoAction(1, player, me);
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return false;
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}
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return true;
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}
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public override void UpdateAI(uint diff)
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{
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_scheduler.Update(diff);
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}
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}
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[Script]
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class at_av_exploit : AreaTriggerScript
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{
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@@ -0,0 +1,62 @@
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// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using Game.AI;
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using Game.Entities;
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using Game.Scripting;
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using System;
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using Game.Spells;
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using Framework.Constants;
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using System.Collections.Generic;
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namespace Scripts.EasternKingdoms.ArathiBasin
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{
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// 150513 - Arathor Gryphon Rider
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// 150459 - Defiler Bat Rider
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[Script("npc_bg_ab_arathor_gryphon_rider_leader")]
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[Script("npc_bg_ab_defiler_bat_rider_leader")]
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class npc_bg_ab_gryphon_bat_rider_leader : ScriptedAI
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{
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const uint PathGryphonRiderLeader = 800000059;
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const uint PathBatRiderLeader = 800000058;
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public npc_bg_ab_gryphon_bat_rider_leader(Creature creature) : base(creature) { }
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public override void WaypointPathEnded(uint nodeId, uint pathId)
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{
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if (pathId != PathGryphonRiderLeader || pathId != PathBatRiderLeader)
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return;
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// despawn formation group
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List<Creature> followers = me.GetCreatureListWithEntryInGrid(me.GetEntry());
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foreach (Creature follower in followers)
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follower.DespawnOrUnsummon(TimeSpan.FromMilliseconds(500));
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me.DespawnOrUnsummon(TimeSpan.FromMilliseconds(500));
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}
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}
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[Script] // 261985 - Blacksmith Working
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class spell_bg_ab_blacksmith_working : AuraScript
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{
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const uint ItemBlacksmithHammer = 5956;
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void OnApply(AuraEffect aurEff, AuraEffectHandleModes mode)
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{
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GetTarget().SetVirtualItem(0, ItemBlacksmithHammer);
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}
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void OnRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
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{
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Creature creature = GetTarget().ToCreature();
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if (creature != null)
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creature.LoadEquipment(creature.GetOriginalEquipmentId());
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}
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public override void Register()
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{
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AfterEffectApply.Add(new(OnApply, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
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AfterEffectRemove.Add(new(OnRemove, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
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}
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}
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}
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@@ -62,7 +62,7 @@ namespace Scripts.EasternKingdoms.BaradinHold.Alizabal
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InstanceScript instance = player.GetInstanceScript();
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if (instance != null)
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{
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Creature alizabal = ObjectAccessor.GetCreature(player, instance.GetGuidData(DataTypes.Alizabal));
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Creature alizabal = ObjectAccessor.GetCreature(player, instance.GetGuidData((uint)DataTypes.Alizabal));
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if (alizabal != null)
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alizabal.GetAI().DoAction(ActionIds.Intro);
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}
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@@ -77,7 +77,7 @@ namespace Scripts.EasternKingdoms.BaradinHold.Alizabal
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bool _hate;
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bool _skewer;
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public boss_alizabal(Creature creature) : base(creature, DataTypes.Alizabal) { }
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public boss_alizabal(Creature creature) : base(creature, (uint)DataTypes.Alizabal) { }
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public override void Reset()
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{
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@@ -250,5 +250,4 @@ namespace Scripts.EasternKingdoms.BaradinHold.Alizabal
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});
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}
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}
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}
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}
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@@ -5,35 +5,48 @@ using Framework.Constants;
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using Game.Entities;
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using Game.Maps;
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using Game.Scripting;
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using System;
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using System.Collections.Generic;
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namespace Scripts.EasternKingdoms.BaradinHold
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{
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struct DataTypes
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enum DataTypes
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{
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public const uint Argaloth = 0;
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public const uint Occuthar = 1;
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public const uint Alizabal = 2;
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Argaloth = 0,
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Occuthar = 1,
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Alizabal = 2,
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// Encounter Related
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ExtinuishFelFlames
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}
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struct CreatureIds
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enum CreatureIds
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{
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public const uint EyeOfOccuthar = 52389;
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public const uint FocusFireDummy = 52369;
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public const uint OccutharEye = 52368;
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// Bosses
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Argaloth = 47120,
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Occuthar = 52363,
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Alizabal = 55869,
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// Encounter Related Creatures
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/*Argaloth*/
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FelFlames = 47829,
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EyeOfOccuthar = 52389,
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FocusFireDummy = 52369,
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OccutharEye = 52368
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}
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struct BossIds
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enum GameObjectIds
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{
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public const uint Argaloth = 47120;
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public const uint Occuthar = 52363;
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public const uint Alizabal = 55869;
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ArgalothDoor = 207619,
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OccutharDoor = 208953,
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AlizabalDoor = 209849
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}
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struct GameObjectIds
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enum SpellIds
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{
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public const uint ArgalothDoor = 207619;
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public const uint OccutharDoor = 208953;
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public const uint AlizabalDoor = 209849;
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// Fel Flames
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FelFlames = 88999
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}
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[Script]
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@@ -41,89 +54,68 @@ namespace Scripts.EasternKingdoms.BaradinHold
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{
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static DoorData[] doorData =
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{
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new DoorData(GameObjectIds.ArgalothDoor, DataTypes.Argaloth, EncounterDoorBehavior.OpenWhenNotInProgress),
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new DoorData(GameObjectIds.OccutharDoor, DataTypes.Occuthar, EncounterDoorBehavior.OpenWhenNotInProgress),
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new DoorData(GameObjectIds.AlizabalDoor, DataTypes.Alizabal, EncounterDoorBehavior.OpenWhenNotInProgress),
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new DoorData((uint)GameObjectIds.ArgalothDoor, (uint)DataTypes.Argaloth, EncounterDoorBehavior.OpenWhenNotInProgress),
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new DoorData((uint)GameObjectIds.OccutharDoor, (uint)DataTypes.Occuthar, EncounterDoorBehavior.OpenWhenNotInProgress),
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new DoorData((uint)GameObjectIds.AlizabalDoor, (uint)DataTypes.Alizabal, EncounterDoorBehavior.OpenWhenNotInProgress),
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};
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static ObjectData[] creatureData =
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{
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new ObjectData((uint)CreatureIds.Argaloth, (uint)DataTypes.Argaloth),
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new ObjectData((uint)CreatureIds.Occuthar, (uint)DataTypes.Occuthar),
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new ObjectData((uint)CreatureIds.Alizabal, (uint)DataTypes.Alizabal),
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};
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static DungeonEncounterData[] encounters =
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{
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new DungeonEncounterData(DataTypes.Argaloth, 1033),
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new DungeonEncounterData(DataTypes.Occuthar, 1250),
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new DungeonEncounterData(DataTypes.Alizabal, 1332)
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new DungeonEncounterData((uint)DataTypes.Argaloth, 1033),
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new DungeonEncounterData((uint)DataTypes.Occuthar, 1250),
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new DungeonEncounterData((uint)DataTypes.Alizabal, 1332)
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};
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public instance_baradin_hold() : base(nameof(instance_baradin_hold), 757) { }
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class instance_baradin_hold_InstanceMapScript : InstanceScript
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{
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ObjectGuid ArgalothGUID;
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ObjectGuid OccutharGUID;
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ObjectGuid AlizabalGUID;
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List<ObjectGuid> _felFlameGUIDs = new();
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public instance_baradin_hold_InstanceMapScript(InstanceMap map) : base(map)
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{
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SetHeaders("BH");
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SetBossNumber(3);
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LoadObjectData(creatureData, null);
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LoadDoorData(doorData);
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LoadDungeonEncounterData(encounters);
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}
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public override void OnCreatureCreate(Creature creature)
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{
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switch (creature.GetEntry())
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switch ((CreatureIds)creature.GetEntry())
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{
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case BossIds.Argaloth:
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ArgalothGUID = creature.GetGUID();
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break;
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case BossIds.Occuthar:
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OccutharGUID = creature.GetGUID();
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break;
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case BossIds.Alizabal:
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AlizabalGUID = creature.GetGUID();
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case CreatureIds.FelFlames:
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_felFlameGUIDs.Add(creature.GetGUID());
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creature.m_Events.AddEventAtOffset(() => creature.CastSpell(null, (uint)SpellIds.FelFlames), TimeSpan.FromSeconds(1));
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break;
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}
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}
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public override void OnGameObjectCreate(GameObject go)
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public override void SetData(uint type, uint value)
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{
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switch (go.GetEntry())
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switch ((DataTypes)type)
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{
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case GameObjectIds.ArgalothDoor:
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case GameObjectIds.OccutharDoor:
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case GameObjectIds.AlizabalDoor:
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AddDoor(go, true);
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break;
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}
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}
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case DataTypes.ExtinuishFelFlames:
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foreach (ObjectGuid guid in _felFlameGUIDs)
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{
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Creature felFlame = instance.GetCreature(guid);
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if (felFlame != null)
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felFlame.RemoveAllAuras();
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}
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public override ObjectGuid GetGuidData(uint data)
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{
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switch (data)
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{
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case DataTypes.Argaloth:
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return ArgalothGUID;
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case DataTypes.Occuthar:
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return OccutharGUID;
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case DataTypes.Alizabal:
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return AlizabalGUID;
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_felFlameGUIDs.Clear();
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break;
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default:
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break;
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}
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return ObjectGuid.Empty;
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}
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public override void OnGameObjectRemove(GameObject go)
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{
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switch (go.GetEntry())
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{
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case GameObjectIds.ArgalothDoor:
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case GameObjectIds.OccutharDoor:
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case GameObjectIds.AlizabalDoor:
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AddDoor(go, false);
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break;
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}
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}
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}
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@@ -45,7 +45,7 @@ namespace Scripts.EasternKingdoms.BaradinHold.Occuthar
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{
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Vehicle _vehicle;
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public boss_occuthar(Creature creature) : base(creature, DataTypes.Occuthar)
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public boss_occuthar(Creature creature) : base(creature, (uint)DataTypes.Occuthar)
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{
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_vehicle = me.GetVehicleKit();
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Cypher.Assert(_vehicle != null);
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@@ -78,7 +78,7 @@ namespace Scripts.EasternKingdoms.BaradinHold.Occuthar
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{
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summons.Summon(summon);
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if (summon.GetEntry() == CreatureIds.FocusFireDummy)
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if (summon.GetEntry() == (uint)CreatureIds.FocusFireDummy)
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{
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DoCast(summon, SpellIds.FocusedFire);
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@@ -142,7 +142,7 @@ namespace Scripts.EasternKingdoms.BaradinHold.Occuthar
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public override void IsSummonedBy(WorldObject summoner)
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{
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// player is the spellcaster so register summon manually
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Creature occuthar = ObjectAccessor.GetCreature(me, _instance.GetGuidData(DataTypes.Occuthar));
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Creature occuthar = ObjectAccessor.GetCreature(me, _instance.GetGuidData((uint)DataTypes.Occuthar));
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if (occuthar != null)
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occuthar.GetAI().JustSummoned(me);
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}
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@@ -169,7 +169,7 @@ namespace Scripts.EasternKingdoms.BaradinHold.Occuthar
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}
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[Script] // 96872 - Focused Fire
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class spell_occuthar_focused_fire_SpellScript : SpellScript
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class spell_occuthar_focused_fire : SpellScript
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{
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void FilterTargets(List<WorldObject> targets)
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{
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@@ -189,7 +189,7 @@ namespace Scripts.EasternKingdoms.BaradinHold.Occuthar
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}
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[Script] // Id - 96931 Eyes of Occu'thar
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class spell_occuthar_eyes_of_occuthar_SpellScript : SpellScript
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class spell_occuthar_eyes_of_occuthar : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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@@ -222,7 +222,7 @@ namespace Scripts.EasternKingdoms.BaradinHold.Occuthar
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}
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[Script] // Id - 96932 Eyes of Occu'thar
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class spell_occuthar_eyes_of_occuthar_vehicle_SpellScript : SpellScript
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class spell_occuthar_eyes_of_occuthar_vehicle : SpellScript
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{
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public override bool Load()
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{
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@@ -237,10 +237,10 @@ namespace Scripts.EasternKingdoms.BaradinHold.Occuthar
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{
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Position pos = GetHitUnit().GetPosition();
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Creature occuthar = ObjectAccessor.GetCreature(GetCaster(), GetCaster().GetInstanceScript().GetGuidData(DataTypes.Occuthar));
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Creature occuthar = ObjectAccessor.GetCreature(GetCaster(), GetCaster().GetInstanceScript().GetGuidData((uint)DataTypes.Occuthar));
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if (occuthar != null)
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{
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Creature creature = occuthar.SummonCreature(CreatureIds.EyeOfOccuthar, pos);
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Creature creature = occuthar.SummonCreature((uint)CreatureIds.EyeOfOccuthar, pos);
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if (creature != null)
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creature.CastSpell(GetHitUnit(), SpellIds.GazeOfOccuthar, false);
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}
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@@ -253,7 +253,7 @@ namespace Scripts.EasternKingdoms.BaradinHold.Occuthar
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}
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[Script] // 96942 / 101009 - Gaze of Occu'thar
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class spell_occuthar_occuthars_destruction_AuraScript : AuraScript
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class spell_occuthar_occuthars_destruction : AuraScript
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{
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public override bool Load()
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{
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@@ -277,5 +277,4 @@ namespace Scripts.EasternKingdoms.BaradinHold.Occuthar
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OnEffectRemove.Add(new EffectApplyHandler(OnRemove, 2, AuraType.PeriodicTriggerSpell, AuraEffectHandleModes.Real));
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}
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}
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}
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}
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@@ -22,7 +22,7 @@ namespace Scripts.EasternKingdoms.BaradinHold.PitLordArgaloth
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[Script]
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class boss_pit_lord_argaloth : BossAI
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{
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boss_pit_lord_argaloth(Creature creature) : base(creature, DataTypes.Argaloth) { }
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public boss_pit_lord_argaloth(Creature creature) : base(creature, (uint)DataTypes.Argaloth) { }
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public override void JustEngagedWith(Unit who)
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{
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@@ -112,5 +112,4 @@ namespace Scripts.EasternKingdoms.BaradinHold.PitLordArgaloth
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OnHit.Add(new HitHandler(SplitDamage));
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}
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}
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}
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}
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@@ -0,0 +1,96 @@
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// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
|
||||
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
|
||||
|
||||
using Framework.Constants;
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using Game.Maps;
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using Game.Scripting;
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namespace Scripts.EasternKingdoms.BastionOfTwilight
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{
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enum DataTypes
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{
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// Encounters
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HalfusWyrmbreaker = 0,
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TheralionAndValiona = 1,
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AscendantCouncil = 2,
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Chogall = 3,
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Sinestra = 4
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}
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enum CreatureIds
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{
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// Bosses
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HalfusWyrmbreaker = 44600,
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Theralion = 45993,
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Valiona = 45992,
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Ignacious = 43686,
|
||||
Feludius = 43687,
|
||||
Terrastra = 43689,
|
||||
Arion = 43688,
|
||||
ElementiumMonstrosity = 43735,
|
||||
Chogall = 43324,
|
||||
Sinestra = 45213
|
||||
}
|
||||
|
||||
enum GameobjectIds
|
||||
{
|
||||
HalfusEntrance = 205222,
|
||||
HalfusExit = 205223,
|
||||
DragonSiblingsDoorEntrance = 205224,
|
||||
DragonSiblingsDoorExit = 205225,
|
||||
AscendantCouncilEntrance = 205226,
|
||||
AscendantCouncilExit = 205227,
|
||||
ChogallEntrance = 205228,
|
||||
GrimBatolRaidTrapDoor = 205898
|
||||
}
|
||||
|
||||
[Script]
|
||||
class instance_bastion_of_twilight : InstanceMapScript
|
||||
{
|
||||
static ObjectData[] creatureData =
|
||||
{
|
||||
new ObjectData((uint)CreatureIds.HalfusWyrmbreaker, (uint)DataTypes.HalfusWyrmbreaker),
|
||||
new ObjectData((uint)CreatureIds.Chogall, (uint)DataTypes.Chogall),
|
||||
new ObjectData((uint)CreatureIds.Sinestra, (uint)DataTypes.Sinestra),
|
||||
};
|
||||
|
||||
static DoorData[] doorData =
|
||||
{
|
||||
new DoorData((uint)GameobjectIds.HalfusEntrance, (uint)DataTypes.HalfusWyrmbreaker, EncounterDoorBehavior.OpenWhenNotInProgress),
|
||||
new DoorData((uint)GameobjectIds.HalfusExit, (uint)DataTypes.HalfusWyrmbreaker, EncounterDoorBehavior.OpenWhenDone),
|
||||
new DoorData((uint)GameobjectIds.DragonSiblingsDoorEntrance, (uint)DataTypes.TheralionAndValiona, EncounterDoorBehavior.OpenWhenNotInProgress),
|
||||
new DoorData((uint)GameobjectIds.DragonSiblingsDoorExit, (uint)DataTypes.TheralionAndValiona, EncounterDoorBehavior.OpenWhenDone),
|
||||
new DoorData((uint)GameobjectIds.AscendantCouncilEntrance, (uint)DataTypes.AscendantCouncil, EncounterDoorBehavior.OpenWhenNotInProgress),
|
||||
new DoorData((uint)GameobjectIds.AscendantCouncilExit, (uint)DataTypes.AscendantCouncil, EncounterDoorBehavior.OpenWhenDone),
|
||||
new DoorData((uint)GameobjectIds.ChogallEntrance, (uint)DataTypes.Chogall, EncounterDoorBehavior.OpenWhenNotInProgress),
|
||||
};
|
||||
|
||||
static DungeonEncounterData[] encounters =
|
||||
{
|
||||
new DungeonEncounterData((uint)DataTypes.HalfusWyrmbreaker, 1030),
|
||||
new DungeonEncounterData((uint)DataTypes.TheralionAndValiona, 1032),
|
||||
new DungeonEncounterData((uint)DataTypes.AscendantCouncil, 1028),
|
||||
new DungeonEncounterData((uint)DataTypes.Chogall, 1029),
|
||||
new DungeonEncounterData((uint)DataTypes.Sinestra, 1082, 1083)
|
||||
};
|
||||
|
||||
public instance_bastion_of_twilight() : base(nameof(instance_bastion_of_twilight), 671) { }
|
||||
|
||||
class instance_bastion_of_twilight_InstanceMapScript : InstanceScript
|
||||
{
|
||||
public instance_bastion_of_twilight_InstanceMapScript(InstanceMap map) : base(map)
|
||||
{
|
||||
SetHeaders("BOT");
|
||||
SetBossNumber(5);
|
||||
LoadObjectData(creatureData, null);
|
||||
LoadDoorData(doorData);
|
||||
LoadDungeonEncounterData(encounters);
|
||||
}
|
||||
}
|
||||
|
||||
public override InstanceScript GetInstanceScript(InstanceMap map)
|
||||
{
|
||||
return new instance_bastion_of_twilight_InstanceMapScript(map);
|
||||
}
|
||||
}
|
||||
}
|
||||
+487
@@ -0,0 +1,487 @@
|
||||
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
|
||||
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
|
||||
|
||||
using Framework.Constants;
|
||||
using Game.AI;
|
||||
using Game.Entities;
|
||||
using Game.Scripting;
|
||||
using Game.Spells;
|
||||
using System;
|
||||
|
||||
namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockCaverns
|
||||
{
|
||||
enum SpellIds
|
||||
{
|
||||
// Firecyclone
|
||||
FireCycloneAura = 74851,
|
||||
|
||||
// Twilightflamecaller
|
||||
FireChanneling1 = 74911,
|
||||
FireChanneling2 = 74912,
|
||||
BlastWave = 76473,
|
||||
CallFlames = 76325,
|
||||
|
||||
// Twilighttorturer
|
||||
InflictPain = 75590,
|
||||
RedHotPoker = 76478,
|
||||
Shackles = 76484,
|
||||
WildBeatdown = 76487,
|
||||
|
||||
// Twilightsadist
|
||||
InflictPain1 = 76497,
|
||||
HeatSeekerBlade = 76502,
|
||||
ShortThrow = 76572,
|
||||
SinisterStrike = 76500,
|
||||
|
||||
// Madprisoner
|
||||
HeadCrack = 77568,
|
||||
InfectedWound = 76512,
|
||||
Enrage = 8599,
|
||||
|
||||
// Razthecrazed
|
||||
AggroNearbyTargets = 80196,
|
||||
ShadowPrison = 79725,
|
||||
LeapFromCage = 79720,
|
||||
FuriousSwipe = 80206,
|
||||
LeapFromBridge = 80273,
|
||||
|
||||
// Chainsofwoe
|
||||
ChainsOfWoe1 = 75437,
|
||||
ChainsOfWoe2 = 75441,
|
||||
ChainsOfWoe3 = 75464,
|
||||
ChainsOfWoe4 = 82189,
|
||||
ChainsOfWoe5 = 82192,
|
||||
|
||||
// Netherdragonessence
|
||||
NetherDragonEssence1 = 75649,
|
||||
NetherDragonEssence2 = 75650,
|
||||
NetherDragonEssence3 = 75653,
|
||||
NetherDragonEssence4 = 75654
|
||||
}
|
||||
|
||||
[Script]
|
||||
class npc_fire_cyclone : ScriptedAI
|
||||
{
|
||||
public npc_fire_cyclone(Creature creature) : base(creature) { }
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
_scheduler.CancelAll();
|
||||
_scheduler.Schedule(TimeSpan.FromMilliseconds(100), task =>
|
||||
{
|
||||
DoCast(me, (uint)SpellIds.FireCycloneAura, true);
|
||||
task.Repeat(TimeSpan.FromSeconds(4));
|
||||
});
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
_scheduler.Update(diff);
|
||||
}
|
||||
}
|
||||
|
||||
[Script]
|
||||
class npc_twilight_flame_caller : ScriptedAI
|
||||
{
|
||||
static Position[] SummonPos =
|
||||
{
|
||||
new Position(162.5990f, 1085.321f, 201.1190f, 0.0f),
|
||||
new Position(170.5469f, 1063.403f, 201.1409f, 0.0f),
|
||||
new Position(191.2326f, 1100.160f, 201.1071f, 0.0f),
|
||||
new Position(228.0816f, 1106.000f, 201.1292f, 0.0f),
|
||||
new Position(252.8351f, 1095.127f, 201.1436f, 0.0f),
|
||||
new Position(253.6476f, 1070.226f, 201.1344f, 0.0f)
|
||||
};
|
||||
|
||||
const uint NPC_FIRE_CYCLONE = 40164;
|
||||
|
||||
ObjectGuid _flamecaller1GUID;
|
||||
ObjectGuid _flamecaller2GUID;
|
||||
SummonList _summons;
|
||||
|
||||
public npc_twilight_flame_caller(Creature creature) : base(creature)
|
||||
{
|
||||
_summons = new(me);
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
_flamecaller1GUID.Clear();
|
||||
_flamecaller2GUID.Clear();
|
||||
|
||||
if (me.GetPositionX() > 172 && me.GetPositionX() < 173 && me.GetPositionY() > 1086 && me.GetPositionY() < 1087)
|
||||
{
|
||||
_flamecaller1GUID = me.GetGUID();
|
||||
me.SummonCreature(NPC_FIRE_CYCLONE, SummonPos[0], TempSummonType.CorpseDespawn, TimeSpan.FromSeconds(0));
|
||||
me.SummonCreature(NPC_FIRE_CYCLONE, SummonPos[1], TempSummonType.CorpseDespawn, TimeSpan.FromSeconds(0));
|
||||
me.SummonCreature(NPC_FIRE_CYCLONE, SummonPos[2], TempSummonType.CorpseDespawn, TimeSpan.FromSeconds(0));
|
||||
}
|
||||
if (me.GetPositionX() > 247 && me.GetPositionX() < 248 && me.GetPositionY() > 1081 && me.GetPositionY() < 1082)
|
||||
{
|
||||
_flamecaller2GUID = me.GetGUID();
|
||||
me.SummonCreature(NPC_FIRE_CYCLONE, SummonPos[3], TempSummonType.CorpseDespawn, TimeSpan.FromSeconds(0));
|
||||
me.SummonCreature(NPC_FIRE_CYCLONE, SummonPos[4], TempSummonType.CorpseDespawn, TimeSpan.FromSeconds(0));
|
||||
me.SummonCreature(NPC_FIRE_CYCLONE, SummonPos[5], TempSummonType.CorpseDespawn, TimeSpan.FromSeconds(0));
|
||||
}
|
||||
|
||||
_scheduler.Schedule(TimeSpan.FromMilliseconds(100), task =>
|
||||
{
|
||||
if (me.GetGUID() == _flamecaller1GUID)
|
||||
DoCast(me, (uint)SpellIds.FireChanneling1);
|
||||
if (me.GetGUID() == _flamecaller2GUID)
|
||||
DoCast(me, (uint)SpellIds.FireChanneling2);
|
||||
task.Repeat(TimeSpan.FromSeconds(12));
|
||||
});
|
||||
}
|
||||
|
||||
public override void JustSummoned(Creature summoned)
|
||||
{
|
||||
_summons.Summon(summoned);
|
||||
}
|
||||
|
||||
public override void JustDied(Unit killer)
|
||||
{
|
||||
_summons.DespawnAll();
|
||||
}
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
_scheduler.CancelAll();
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(10), task =>
|
||||
{
|
||||
DoCast(me, (uint)SpellIds.BlastWave);
|
||||
task.Repeat(TimeSpan.FromSeconds(16), TimeSpan.FromSeconds(20));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(14), task =>
|
||||
{
|
||||
DoCast(me, (uint)SpellIds.CallFlames);
|
||||
task.Repeat(TimeSpan.FromSeconds(12), TimeSpan.FromSeconds(15));
|
||||
});
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
_scheduler.Update(diff);
|
||||
}
|
||||
}
|
||||
|
||||
[Script]
|
||||
class npc_twilight_torturer : ScriptedAI
|
||||
{
|
||||
public npc_twilight_torturer(Creature creature) : base(creature) { }
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
if (me.GetWaypointPathId() == 0)
|
||||
{
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(6), TimeSpan.FromSeconds(18), task =>
|
||||
{
|
||||
DoCast(me, (uint)SpellIds.InflictPain);
|
||||
task.Repeat(TimeSpan.FromSeconds(25), TimeSpan.FromSeconds(32));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
_scheduler.CancelAll();
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(9), task =>
|
||||
{
|
||||
DoCast(me, (uint)SpellIds.RedHotPoker);
|
||||
task.Repeat(TimeSpan.FromSeconds(16), TimeSpan.FromSeconds(20));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(13), task =>
|
||||
{
|
||||
DoCast(me, (uint)SpellIds.Shackles);
|
||||
task.Repeat(TimeSpan.FromSeconds(12), TimeSpan.FromSeconds(15));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(17), task =>
|
||||
{
|
||||
DoCast(me, (uint)SpellIds.WildBeatdown);
|
||||
task.Repeat(TimeSpan.FromSeconds(12), TimeSpan.FromSeconds(15));
|
||||
});
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
_scheduler.Update(diff);
|
||||
}
|
||||
}
|
||||
|
||||
[Script]
|
||||
class npc_twilight_sadist : ScriptedAI
|
||||
{
|
||||
public npc_twilight_sadist(Creature creature) : base(creature) { }
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
if (me.GetWaypointPathId() == 0)
|
||||
{
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(6), TimeSpan.FromSeconds(18), task =>
|
||||
{
|
||||
DoCast(me, (uint)SpellIds.InflictPain);
|
||||
task.Repeat(TimeSpan.FromSeconds(25), TimeSpan.FromSeconds(32));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
_scheduler.CancelAll();
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(13), task =>
|
||||
{
|
||||
DoCast(me, (uint)SpellIds.InflictPain1);
|
||||
task.Repeat(TimeSpan.FromSeconds(12), TimeSpan.FromSeconds(15));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(13), task =>
|
||||
{
|
||||
DoCast(me, (uint)SpellIds.HeatSeekerBlade);
|
||||
task.Repeat(TimeSpan.FromSeconds(12), TimeSpan.FromSeconds(15));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(17), task =>
|
||||
{
|
||||
DoCast(me, (uint)SpellIds.ShortThrow);
|
||||
task.Repeat(TimeSpan.FromSeconds(12), TimeSpan.FromSeconds(15));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(17), task =>
|
||||
{
|
||||
DoCast(me, (uint)SpellIds.SinisterStrike);
|
||||
task.Repeat(TimeSpan.FromSeconds(12), TimeSpan.FromSeconds(15));
|
||||
});
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
_scheduler.Update(diff);
|
||||
}
|
||||
}
|
||||
|
||||
[Script]
|
||||
class npc_mad_prisoner : ScriptedAI
|
||||
{
|
||||
public npc_mad_prisoner(Creature creature) : base(creature) { }
|
||||
|
||||
public override void Reset() { }
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
_scheduler.CancelAll();
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(9), task =>
|
||||
{
|
||||
DoCast(me, (uint)SpellIds.HeadCrack);
|
||||
task.Repeat(TimeSpan.FromSeconds(16), TimeSpan.FromSeconds(20));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(13), task =>
|
||||
{
|
||||
DoCast(me, (uint)SpellIds.InfectedWound);
|
||||
task.Repeat(TimeSpan.FromSeconds(12), TimeSpan.FromSeconds(15));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(17), task =>
|
||||
{
|
||||
DoCast(me, (uint)SpellIds.Enrage);
|
||||
task.Repeat(TimeSpan.FromSeconds(12), TimeSpan.FromSeconds(15));
|
||||
});
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
_scheduler.Update(diff);
|
||||
}
|
||||
}
|
||||
|
||||
[Script]
|
||||
class npc_crazed_mage : ScriptedAI
|
||||
{
|
||||
public npc_crazed_mage(Creature creature) : base(creature) { }
|
||||
|
||||
public override void Reset() { }
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
_scheduler.CancelAll();
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(9), task =>
|
||||
{
|
||||
DoCast(me, (uint)SpellIds.HeadCrack);
|
||||
task.Repeat(TimeSpan.FromSeconds(16), TimeSpan.FromSeconds(20));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(13), task =>
|
||||
{
|
||||
DoCast(me, (uint)SpellIds.InfectedWound);
|
||||
task.Repeat(TimeSpan.FromSeconds(12), TimeSpan.FromSeconds(15));
|
||||
});
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(17), task =>
|
||||
{
|
||||
DoCast(me, (uint)SpellIds.Enrage);
|
||||
task.Repeat(TimeSpan.FromSeconds(12), TimeSpan.FromSeconds(15));
|
||||
});
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
_scheduler.Update(diff);
|
||||
}
|
||||
}
|
||||
|
||||
[Script]
|
||||
class npc_raz_the_crazed : ScriptedAI
|
||||
{
|
||||
const uint SaySmash = 0;
|
||||
const uint TypeRaz = 1;
|
||||
const uint DataRomoggDead = 1;
|
||||
|
||||
public npc_raz_the_crazed(Creature creature) : base(creature) { }
|
||||
|
||||
public override void Reset() { }
|
||||
|
||||
public override void JustEngagedWith(Unit who)
|
||||
{
|
||||
_scheduler.CancelAll();
|
||||
_scheduler.Schedule(TimeSpan.FromMilliseconds(500), task =>
|
||||
{
|
||||
DoCastVictim((uint)SpellIds.FuriousSwipe, true);
|
||||
task.Repeat(TimeSpan.FromMilliseconds(500));
|
||||
});
|
||||
}
|
||||
|
||||
public override void IsSummonedBy(WorldObject summoner)
|
||||
{
|
||||
if (summoner.GetEntry() == CreatureIds.RomoggBonecrusher)
|
||||
{
|
||||
me.SetDisableGravity(true);
|
||||
DoCast(me, (uint)SpellIds.ShadowPrison);
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(1), task =>
|
||||
{
|
||||
DoCast(me, (uint)SpellIds.AggroNearbyTargets);
|
||||
task.Repeat(TimeSpan.FromSeconds(1.5));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public override void SetData(uint id, uint data)
|
||||
{
|
||||
if (id == TypeRaz && data == DataRomoggDead)
|
||||
{
|
||||
me.RemoveAura((uint)SpellIds.ShadowPrison);
|
||||
me.SetDisableGravity(false);
|
||||
DoCast(me, (uint)SpellIds.LeapFromCage);
|
||||
_scheduler.Schedule(TimeSpan.FromSeconds(3), _ => Talk(SaySmash));
|
||||
}
|
||||
}
|
||||
|
||||
public override void UpdateAI(uint diff)
|
||||
{
|
||||
_scheduler.Update(diff);
|
||||
}
|
||||
}
|
||||
|
||||
[Script]
|
||||
class npc_chains_of_woe : ScriptedAI
|
||||
{
|
||||
const uint ModelInvisible = 38330;
|
||||
|
||||
public npc_chains_of_woe(Creature creature) : base(creature) { }
|
||||
|
||||
public override void IsSummonedBy(WorldObject summoner)
|
||||
{
|
||||
me.SetDisplayId(ModelInvisible);
|
||||
DoCast(me, (uint)SpellIds.ChainsOfWoe1, true);
|
||||
DoCast(me, (uint)SpellIds.ChainsOfWoe2, true);
|
||||
}
|
||||
}
|
||||
|
||||
[Script]
|
||||
class spell_chains_of_woe_1 : SpellScript
|
||||
{
|
||||
public override bool Validate(SpellInfo spellInfo)
|
||||
{
|
||||
return ValidateSpellInfo((uint)SpellIds.ChainsOfWoe1);
|
||||
}
|
||||
|
||||
void HandleScriptEffect(uint effIndex)
|
||||
{
|
||||
if (GetHitUnit().IsPlayer())
|
||||
GetHitUnit().CastSpell(GetCaster(), (uint)SpellIds.ChainsOfWoe3, true);
|
||||
}
|
||||
|
||||
public override void Register()
|
||||
{
|
||||
OnEffectHitTarget.Add(new(HandleScriptEffect, 0, SpellEffectName.ScriptEffect));
|
||||
}
|
||||
}
|
||||
|
||||
[Script]
|
||||
class spell_chains_of_woe_4 : SpellScript
|
||||
{
|
||||
public override bool Validate(SpellInfo spellInfo)
|
||||
{
|
||||
return ValidateSpellInfo((uint)SpellIds.ChainsOfWoe4);
|
||||
}
|
||||
|
||||
void HandleScriptEffect(uint effIndex)
|
||||
{
|
||||
if (GetHitUnit().IsPlayer())
|
||||
GetHitUnit().CastSpell(GetHitUnit(), (uint)SpellIds.ChainsOfWoe5, true);
|
||||
}
|
||||
|
||||
public override void Register()
|
||||
{
|
||||
OnEffectHitTarget.Add(new(HandleScriptEffect, 0, SpellEffectName.ScriptEffect));
|
||||
}
|
||||
}
|
||||
|
||||
[Script]
|
||||
class spell_nether_dragon_essence_1 : AuraScript
|
||||
{
|
||||
public override bool Validate(SpellInfo spellInfo)
|
||||
{
|
||||
return ValidateSpellInfo((uint)SpellIds.NetherDragonEssence2, (uint)SpellIds.NetherDragonEssence3, (uint)SpellIds.NetherDragonEssence4);
|
||||
}
|
||||
|
||||
void HandleTriggerSpell(AuraEffect aurEff)
|
||||
{
|
||||
Unit caster = GetCaster();
|
||||
if (caster != null)
|
||||
caster.CastSpell(caster, RandomHelper.RAND((uint)SpellIds.NetherDragonEssence2, (uint)SpellIds.NetherDragonEssence3, (uint)SpellIds.NetherDragonEssence4));
|
||||
}
|
||||
|
||||
public override void Register()
|
||||
{
|
||||
OnEffectPeriodic.Add(new(HandleTriggerSpell, 0, AuraType.PeriodicTriggerSpell));
|
||||
}
|
||||
}
|
||||
|
||||
[Script]
|
||||
class spell_nether_dragon_essence_2 : SpellScript
|
||||
{
|
||||
void ModDestHeight(ref SpellDestination dest)
|
||||
{
|
||||
Position offset = new(RandomHelper.FRand(-35.0f, 35.0f), RandomHelper.FRand(-25.0f, 25.0f), 0.0f, 0.0f);
|
||||
|
||||
switch (GetSpellInfo().Id)
|
||||
{
|
||||
case (uint)SpellIds.NetherDragonEssence2:
|
||||
offset.posZ = 25.0f;
|
||||
break;
|
||||
case (uint)SpellIds.NetherDragonEssence3:
|
||||
offset.posZ = 17.0f;
|
||||
break;
|
||||
case (uint)SpellIds.NetherDragonEssence4:
|
||||
offset.posZ = 33.0f;
|
||||
break;
|
||||
}
|
||||
|
||||
dest.RelocateOffset(offset);
|
||||
}
|
||||
|
||||
public override void Register()
|
||||
{
|
||||
OnDestinationTargetSelect.Add(new(ModDestHeight, 0, Targets.DestCasterRandom));
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user