Misc Script Fixes.

This commit is contained in:
hondacrx
2024-03-12 22:12:17 -04:00
parent 5f0608739d
commit 1b63a89b0a
8 changed files with 783 additions and 85 deletions
@@ -62,7 +62,7 @@ namespace Scripts.EasternKingdoms.BaradinHold.Alizabal
InstanceScript instance = player.GetInstanceScript();
if (instance != null)
{
Creature alizabal = ObjectAccessor.GetCreature(player, instance.GetGuidData(DataTypes.Alizabal));
Creature alizabal = ObjectAccessor.GetCreature(player, instance.GetGuidData((uint)DataTypes.Alizabal));
if (alizabal != null)
alizabal.GetAI().DoAction(ActionIds.Intro);
}
@@ -77,7 +77,7 @@ namespace Scripts.EasternKingdoms.BaradinHold.Alizabal
bool _hate;
bool _skewer;
public boss_alizabal(Creature creature) : base(creature, DataTypes.Alizabal) { }
public boss_alizabal(Creature creature) : base(creature, (uint)DataTypes.Alizabal) { }
public override void Reset()
{
@@ -250,5 +250,4 @@ namespace Scripts.EasternKingdoms.BaradinHold.Alizabal
});
}
}
}
}
@@ -5,35 +5,48 @@ using Framework.Constants;
using Game.Entities;
using Game.Maps;
using Game.Scripting;
using System;
using System.Collections.Generic;
namespace Scripts.EasternKingdoms.BaradinHold
{
struct DataTypes
enum DataTypes
{
public const uint Argaloth = 0;
public const uint Occuthar = 1;
public const uint Alizabal = 2;
Argaloth = 0,
Occuthar = 1,
Alizabal = 2,
// Encounter Related
ExtinuishFelFlames
}
struct CreatureIds
enum CreatureIds
{
public const uint EyeOfOccuthar = 52389;
public const uint FocusFireDummy = 52369;
public const uint OccutharEye = 52368;
// Bosses
Argaloth = 47120,
Occuthar = 52363,
Alizabal = 55869,
// Encounter Related Creatures
/*Argaloth*/
FelFlames = 47829,
EyeOfOccuthar = 52389,
FocusFireDummy = 52369,
OccutharEye = 52368
}
struct BossIds
enum GameObjectIds
{
public const uint Argaloth = 47120;
public const uint Occuthar = 52363;
public const uint Alizabal = 55869;
ArgalothDoor = 207619,
OccutharDoor = 208953,
AlizabalDoor = 209849
}
struct GameObjectIds
enum SpellIds
{
public const uint ArgalothDoor = 207619;
public const uint OccutharDoor = 208953;
public const uint AlizabalDoor = 209849;
// Fel Flames
FelFlames = 88999
}
[Script]
@@ -41,89 +54,68 @@ namespace Scripts.EasternKingdoms.BaradinHold
{
static DoorData[] doorData =
{
new DoorData(GameObjectIds.ArgalothDoor, DataTypes.Argaloth, EncounterDoorBehavior.OpenWhenNotInProgress),
new DoorData(GameObjectIds.OccutharDoor, DataTypes.Occuthar, EncounterDoorBehavior.OpenWhenNotInProgress),
new DoorData(GameObjectIds.AlizabalDoor, DataTypes.Alizabal, EncounterDoorBehavior.OpenWhenNotInProgress),
new DoorData((uint)GameObjectIds.ArgalothDoor, (uint)DataTypes.Argaloth, EncounterDoorBehavior.OpenWhenNotInProgress),
new DoorData((uint)GameObjectIds.OccutharDoor, (uint)DataTypes.Occuthar, EncounterDoorBehavior.OpenWhenNotInProgress),
new DoorData((uint)GameObjectIds.AlizabalDoor, (uint)DataTypes.Alizabal, EncounterDoorBehavior.OpenWhenNotInProgress),
};
static ObjectData[] creatureData =
{
new ObjectData((uint)CreatureIds.Argaloth, (uint)DataTypes.Argaloth),
new ObjectData((uint)CreatureIds.Occuthar, (uint)DataTypes.Occuthar),
new ObjectData((uint)CreatureIds.Alizabal, (uint)DataTypes.Alizabal),
};
static DungeonEncounterData[] encounters =
{
new DungeonEncounterData(DataTypes.Argaloth, 1033),
new DungeonEncounterData(DataTypes.Occuthar, 1250),
new DungeonEncounterData(DataTypes.Alizabal, 1332)
new DungeonEncounterData((uint)DataTypes.Argaloth, 1033),
new DungeonEncounterData((uint)DataTypes.Occuthar, 1250),
new DungeonEncounterData((uint)DataTypes.Alizabal, 1332)
};
public instance_baradin_hold() : base(nameof(instance_baradin_hold), 757) { }
class instance_baradin_hold_InstanceMapScript : InstanceScript
{
ObjectGuid ArgalothGUID;
ObjectGuid OccutharGUID;
ObjectGuid AlizabalGUID;
List<ObjectGuid> _felFlameGUIDs = new();
public instance_baradin_hold_InstanceMapScript(InstanceMap map) : base(map)
{
SetHeaders("BH");
SetBossNumber(3);
LoadObjectData(creatureData, null);
LoadDoorData(doorData);
LoadDungeonEncounterData(encounters);
}
public override void OnCreatureCreate(Creature creature)
{
switch (creature.GetEntry())
switch ((CreatureIds)creature.GetEntry())
{
case BossIds.Argaloth:
ArgalothGUID = creature.GetGUID();
break;
case BossIds.Occuthar:
OccutharGUID = creature.GetGUID();
break;
case BossIds.Alizabal:
AlizabalGUID = creature.GetGUID();
case CreatureIds.FelFlames:
_felFlameGUIDs.Add(creature.GetGUID());
creature.m_Events.AddEventAtOffset(() => creature.CastSpell(null, (uint)SpellIds.FelFlames), TimeSpan.FromSeconds(1));
break;
}
}
public override void OnGameObjectCreate(GameObject go)
public override void SetData(uint type, uint value)
{
switch (go.GetEntry())
switch ((DataTypes)type)
{
case GameObjectIds.ArgalothDoor:
case GameObjectIds.OccutharDoor:
case GameObjectIds.AlizabalDoor:
AddDoor(go, true);
break;
}
}
case DataTypes.ExtinuishFelFlames:
foreach (ObjectGuid guid in _felFlameGUIDs)
{
Creature felFlame = instance.GetCreature(guid);
if (felFlame != null)
felFlame.RemoveAllAuras();
}
public override ObjectGuid GetGuidData(uint data)
{
switch (data)
{
case DataTypes.Argaloth:
return ArgalothGUID;
case DataTypes.Occuthar:
return OccutharGUID;
case DataTypes.Alizabal:
return AlizabalGUID;
_felFlameGUIDs.Clear();
break;
default:
break;
}
return ObjectGuid.Empty;
}
public override void OnGameObjectRemove(GameObject go)
{
switch (go.GetEntry())
{
case GameObjectIds.ArgalothDoor:
case GameObjectIds.OccutharDoor:
case GameObjectIds.AlizabalDoor:
AddDoor(go, false);
break;
}
}
}
@@ -45,7 +45,7 @@ namespace Scripts.EasternKingdoms.BaradinHold.Occuthar
{
Vehicle _vehicle;
public boss_occuthar(Creature creature) : base(creature, DataTypes.Occuthar)
public boss_occuthar(Creature creature) : base(creature, (uint)DataTypes.Occuthar)
{
_vehicle = me.GetVehicleKit();
Cypher.Assert(_vehicle != null);
@@ -78,7 +78,7 @@ namespace Scripts.EasternKingdoms.BaradinHold.Occuthar
{
summons.Summon(summon);
if (summon.GetEntry() == CreatureIds.FocusFireDummy)
if (summon.GetEntry() == (uint)CreatureIds.FocusFireDummy)
{
DoCast(summon, SpellIds.FocusedFire);
@@ -142,7 +142,7 @@ namespace Scripts.EasternKingdoms.BaradinHold.Occuthar
public override void IsSummonedBy(WorldObject summoner)
{
// player is the spellcaster so register summon manually
Creature occuthar = ObjectAccessor.GetCreature(me, _instance.GetGuidData(DataTypes.Occuthar));
Creature occuthar = ObjectAccessor.GetCreature(me, _instance.GetGuidData((uint)DataTypes.Occuthar));
if (occuthar != null)
occuthar.GetAI().JustSummoned(me);
}
@@ -169,7 +169,7 @@ namespace Scripts.EasternKingdoms.BaradinHold.Occuthar
}
[Script] // 96872 - Focused Fire
class spell_occuthar_focused_fire_SpellScript : SpellScript
class spell_occuthar_focused_fire : SpellScript
{
void FilterTargets(List<WorldObject> targets)
{
@@ -189,7 +189,7 @@ namespace Scripts.EasternKingdoms.BaradinHold.Occuthar
}
[Script] // Id - 96931 Eyes of Occu'thar
class spell_occuthar_eyes_of_occuthar_SpellScript : SpellScript
class spell_occuthar_eyes_of_occuthar : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
@@ -222,7 +222,7 @@ namespace Scripts.EasternKingdoms.BaradinHold.Occuthar
}
[Script] // Id - 96932 Eyes of Occu'thar
class spell_occuthar_eyes_of_occuthar_vehicle_SpellScript : SpellScript
class spell_occuthar_eyes_of_occuthar_vehicle : SpellScript
{
public override bool Load()
{
@@ -237,10 +237,10 @@ namespace Scripts.EasternKingdoms.BaradinHold.Occuthar
{
Position pos = GetHitUnit().GetPosition();
Creature occuthar = ObjectAccessor.GetCreature(GetCaster(), GetCaster().GetInstanceScript().GetGuidData(DataTypes.Occuthar));
Creature occuthar = ObjectAccessor.GetCreature(GetCaster(), GetCaster().GetInstanceScript().GetGuidData((uint)DataTypes.Occuthar));
if (occuthar != null)
{
Creature creature = occuthar.SummonCreature(CreatureIds.EyeOfOccuthar, pos);
Creature creature = occuthar.SummonCreature((uint)CreatureIds.EyeOfOccuthar, pos);
if (creature != null)
creature.CastSpell(GetHitUnit(), SpellIds.GazeOfOccuthar, false);
}
@@ -253,7 +253,7 @@ namespace Scripts.EasternKingdoms.BaradinHold.Occuthar
}
[Script] // 96942 / 101009 - Gaze of Occu'thar
class spell_occuthar_occuthars_destruction_AuraScript : AuraScript
class spell_occuthar_occuthars_destruction : AuraScript
{
public override bool Load()
{
@@ -277,5 +277,4 @@ namespace Scripts.EasternKingdoms.BaradinHold.Occuthar
OnEffectRemove.Add(new EffectApplyHandler(OnRemove, 2, AuraType.PeriodicTriggerSpell, AuraEffectHandleModes.Real));
}
}
}
}
@@ -22,7 +22,7 @@ namespace Scripts.EasternKingdoms.BaradinHold.PitLordArgaloth
[Script]
class boss_pit_lord_argaloth : BossAI
{
boss_pit_lord_argaloth(Creature creature) : base(creature, DataTypes.Argaloth) { }
public boss_pit_lord_argaloth(Creature creature) : base(creature, (uint)DataTypes.Argaloth) { }
public override void JustEngagedWith(Unit who)
{
@@ -112,5 +112,4 @@ namespace Scripts.EasternKingdoms.BaradinHold.PitLordArgaloth
OnHit.Add(new HitHandler(SplitDamage));
}
}
}
}