Fixes quests using explored flags.

This commit is contained in:
hondacrx
2021-06-21 15:31:37 -04:00
parent fbd7df7c3f
commit 1b846fa2c7
2 changed files with 3 additions and 1 deletions
+1 -1
View File
@@ -473,7 +473,7 @@ namespace Game.Entities
return false; // not allow re-complete quest return false; // not allow re-complete quest
// auto complete quest // auto complete quest
if ((qInfo.IsAutoComplete() || qInfo.Flags.HasAnyFlag(QuestFlags.AutoComplete)) && CanTakeQuest(qInfo, false)) if (qInfo.IsAutoComplete() && CanTakeQuest(qInfo, false))
return true; return true;
var q_status = m_QuestStatus.LookupByKey(questId); var q_status = m_QuestStatus.LookupByKey(questId);
+2
View File
@@ -232,6 +232,8 @@ namespace Game
break; break;
} }
player.AreaExploredOrEventHappens(questId);
if (player.CanCompleteQuest(questId)) if (player.CanCompleteQuest(questId))
player.CompleteQuest(questId); player.CompleteQuest(questId);
} }