Core/Units: Calculate HoverHeight from model data

Port From (https://github.com/TrinityCore/TrinityCore/commit/d6133c78de9e2272765c2cfda82c440663acd254)
This commit is contained in:
hondacrx
2023-04-25 17:23:24 -04:00
parent 76dd846962
commit 1ba4f55eec
9 changed files with 53 additions and 32 deletions
@@ -225,6 +225,7 @@ namespace Framework.Constants
public const float AttackDistance = 5.0f;
public const float DefaultPlayerCombatReach = 1.5f;
public const float DefaultPlayerDisplayScale = 1.0f;
public const float DefaultPlayerHoverHeight = 1.0f;
public const float MinMeleeReach = 2.0f;
public const float NominalMeleeRange = 5.0f;
public const float MeleeRange = NominalMeleeRange - MinMeleeReach * 2; //center to center for players