Core/Units: Calculate HoverHeight from model data

Port From (https://github.com/TrinityCore/TrinityCore/commit/d6133c78de9e2272765c2cfda82c440663acd254)
This commit is contained in:
hondacrx
2023-04-25 17:23:24 -04:00
parent 76dd846962
commit 1ba4f55eec
9 changed files with 53 additions and 32 deletions
@@ -58,7 +58,6 @@ namespace Game.Entities
public string AIName;
public uint MovementType;
public CreatureMovementData Movement = new();
public float HoverHeight;
public float ModHealth;
public float ModHealthExtra;
public float ModMana;