Core/Creatures: fixed school immunity unapply when updating entry and unified code

Port From (https://github.com/TrinityCore/TrinityCore/commit/e4ca95983b1dc55e5b656d934d99b92cee30b444)
This commit is contained in:
hondacrx
2021-04-16 14:54:03 -04:00
parent 9714010ab3
commit 1c3ba180fc
4 changed files with 11 additions and 24 deletions
+1 -1
View File
@@ -1870,7 +1870,7 @@ namespace Game
creature.WidgetSetUnitConditionID = fields.Read<int>(72);
creature.RegenHealth = fields.Read<bool>(73);
creature.MechanicImmuneMask = fields.Read<uint>(74);
creature.SpellSchoolImmuneMask = fields.Read<byte>(75);
creature.SpellSchoolImmuneMask = fields.Read<uint>(75);
creature.FlagsExtra = (CreatureFlagsExtra)fields.Read<uint>(76);
creature.ScriptID = GetScriptId(fields.Read<string>(77));