Scripts/Spells: Implemented Priest talent Phantasm
Port From (https://github.com/TrinityCore/TrinityCore/commit/f0c8af1d0cf40c000c349aa53d2225fde1c599e7)
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@@ -1619,6 +1619,20 @@ namespace Scripts.Spells.Priest
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}
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}
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[Script] // 114239 - Phantasm
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class spell_pri_phantasm : SpellScript
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{
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void HandleEffectHit(uint effIndex)
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{
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GetCaster().RemoveMovementImpairingAuras(false);
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}
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public override void Register()
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{
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OnEffectHit.Add(new(HandleEffectHit, 0, SpellEffectName.Dummy));
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}
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}
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// 262484 - Power Leech (Passive for Shadowfiend)
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[Script] // 284621 - Power Leech (Passive for Mindbender)
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class spell_pri_power_leech_passive : AuraScript
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