Core: Update to 10.2.7
Port From (https://github.com/TrinityCore/TrinityCore/commit/468a06baf046b716305ee665e3cfd93c80e99457)
This commit is contained in:
@@ -2,10 +2,9 @@
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using Framework.Constants;
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using Framework.Dynamic;
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using Game.Entities;
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using System;
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using System.Collections.Generic;
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using Game.Entities;
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namespace Game.Networking.Packets
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{
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@@ -41,6 +40,10 @@ namespace Game.Networking.Packets
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_worldPacket.WriteInt16(PlayerNameQueryTelemetryInterval);
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_worldPacket.WriteUInt32((uint)PlayerNameQueryInterval.TotalSeconds);
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_worldPacket.WriteInt32(AddonChatThrottle.MaxTries);
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_worldPacket.WriteInt32(AddonChatThrottle.TriesRestoredPerSecond);
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_worldPacket.WriteInt32(AddonChatThrottle.UsedTriesPerMessage);
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foreach (GameRuleValuePair gameRuleValue in GameRuleValues)
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gameRuleValue.Write(_worldPacket);
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@@ -76,9 +79,10 @@ namespace Game.Networking.Packets
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_worldPacket.WriteBit(QuestSessionEnabled);
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_worldPacket.WriteBit(IsMuted);
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_worldPacket.WriteBit(ClubFinderEnabled);
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_worldPacket.WriteBit(CommunityFinderEnabled);
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_worldPacket.WriteBit(Unknown901CheckoutRelated);
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_worldPacket.WriteBit(TextToSpeechFeatureEnabled);
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_worldPacket.WriteBit(ChatDisabledByDefault);
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_worldPacket.WriteBit(ChatDisabledByPlayer);
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_worldPacket.WriteBit(LFGListCustomRequiresAuthenticator);
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@@ -87,9 +91,15 @@ namespace Game.Networking.Packets
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_worldPacket.WriteBit(ContentTrackingEnabled);
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_worldPacket.WriteBit(IsSellAllJunkEnabled);
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_worldPacket.WriteBit(IsGroupFinderEnabled);
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_worldPacket.WriteBit(IsLFDEnabled);
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_worldPacket.WriteBit(IsLFREnabled);
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_worldPacket.WriteBit(IsPremadeGroupEnabled);
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_worldPacket.WriteBit(CanShowSetRoleButton);
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_worldPacket.WriteBit(false); // unused 10.2.7
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_worldPacket.WriteBit(false); // unused 10.2.7
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_worldPacket.WriteBits(Unknown1027.GetByteCount(), 7);
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_worldPacket.FlushBits();
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@@ -126,6 +136,8 @@ namespace Game.Networking.Packets
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_worldPacket.WriteInt32(SessionAlert.Value.DisplayTime);
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}
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_worldPacket.WriteString(Unknown1027);
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_worldPacket.WriteBit(Squelch.IsSquelched);
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_worldPacket.WritePackedGuid(Squelch.BnetAccountGuid);
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_worldPacket.WritePackedGuid(Squelch.GuildGuid);
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@@ -175,6 +187,7 @@ namespace Game.Networking.Packets
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public bool QuestSessionEnabled;
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public bool IsMuted;
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public bool ClubFinderEnabled;
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public bool CommunityFinderEnabled;
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public bool Unknown901CheckoutRelated;
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public bool TextToSpeechFeatureEnabled;
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public bool ChatDisabledByDefault;
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@@ -188,11 +201,14 @@ namespace Game.Networking.Packets
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public bool IsLFDEnabled = true; // classic only
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public bool IsLFREnabled = true; // classic only
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public bool IsPremadeGroupEnabled = true; // classic only
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public bool CanShowSetRoleButton = true;
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public SocialQueueConfig QuickJoinConfig;
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public SquelchInfo Squelch;
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public RafSystemFeatureInfo RAFSystem;
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public List<GameRuleValuePair> GameRuleValues = new();
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public string Unknown1027; // related to movement lua functions used by keybinds
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public AddonChatThrottleParams AddonChatThrottle;
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public struct SessionAlertConfig
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{
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@@ -245,6 +261,13 @@ namespace Game.Networking.Packets
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public uint DaysInCycle;
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public uint Unknown1007;
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}
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public struct AddonChatThrottleParams
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{
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public int MaxTries;
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public int TriesRestoredPerSecond;
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public int UsedTriesPerMessage;
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}
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}
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public class FeatureSystemStatusGlueScreen : ServerPacket
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@@ -277,9 +300,10 @@ namespace Game.Networking.Packets
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_worldPacket.WriteBit(EuropaTicketSystemStatus.HasValue);
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_worldPacket.WriteBit(IsNameReservationEnabled);
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_worldPacket.WriteBit(LaunchETA.HasValue);
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_worldPacket.WriteBit(TimerunningEnabled);
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_worldPacket.WriteBit(AddonsDisabled);
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_worldPacket.WriteBit(Unused1000);
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_worldPacket.WriteBit(Unused1000);
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_worldPacket.WriteBit(AccountSaveDataExportEnabled);
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_worldPacket.WriteBit(AccountLockedByExport);
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_worldPacket.WriteBit(!RealmHiddenAlert.IsEmpty());
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@@ -304,6 +328,8 @@ namespace Game.Networking.Packets
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_worldPacket.WriteInt32(MaximumExpansionLevel);
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_worldPacket.WriteInt32(ActiveSeason);
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_worldPacket.WriteInt32(GameRuleValues.Count);
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_worldPacket.WriteInt32(ActiveTimerunningSeasonID);
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_worldPacket.WriteInt32(RemainingTimerunningSeasonSeconds);
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_worldPacket.WriteInt16(MaxPlayerNameQueriesPerPacket);
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_worldPacket.WriteInt16(PlayerNameQueryTelemetryInterval);
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_worldPacket.WriteUInt32((uint)PlayerNameQueryInterval.TotalSeconds);
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@@ -346,6 +372,7 @@ namespace Game.Networking.Packets
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public bool LiveRegionKeyBindingsCopyEnabled;
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public bool Unknown901CheckoutRelated; // NYI
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public bool IsNameReservationEnabled; // classic only
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public bool TimerunningEnabled; // NYI
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public bool AddonsDisabled;
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public bool Unused1000;
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public bool AccountSaveDataExportEnabled;
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@@ -363,6 +390,8 @@ namespace Game.Networking.Packets
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public uint KioskSessionMinutes;
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public int ActiveSeason; // Currently active Classic season
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public List<GameRuleValuePair> GameRuleValues = new();
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public int ActiveTimerunningSeasonID;
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public int RemainingTimerunningSeasonSeconds;
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public short MaxPlayerNameQueriesPerPacket = 50;
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public short PlayerNameQueryTelemetryInterval = 600;
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public TimeSpan PlayerNameQueryInterval = TimeSpan.FromSeconds(10);
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