Core/Auras: Implement SpellAuraInterruptFlags2::AbandonVehicle
Port From (https://github.com/TrinityCore/TrinityCore/commit/513788e884f15ca0d9dd3c0897e6fea87f0a1fff)
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@@ -1127,6 +1127,8 @@ namespace Game.Entities
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else
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else
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ToTempSummon().UnSummon(2000); // Approximation
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ToTempSummon().UnSummon(2000); // Approximation
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}
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}
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RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags2.AbandonVehicle);
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}
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}
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public void SendPlaySpellVisual(Unit target, uint spellVisualId, ushort missReason, ushort reflectStatus, float travelSpeed, bool speedAsTime = false, float launchDelay = 0f)
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public void SendPlaySpellVisual(Unit target, uint spellVisualId, ushort missReason, ushort reflectStatus, float travelSpeed, bool speedAsTime = false, float launchDelay = 0f)
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