Fixed a crash with AISpellInfoType having cooldown default to 0 should be default 5000.

This commit is contained in:
hondacrx
2021-07-03 11:37:20 -04:00
parent 2bc0446de2
commit 1d5337d3f7
6 changed files with 40 additions and 22 deletions
+1 -1
View File
@@ -45,7 +45,7 @@ namespace Framework.Constants
Unknown = 5 // found in 2.2.3 for 2 mobs
}
[System.Flags]
[Flags]
public enum UnitFlags : uint
{
ServerControlled = 0x01,
@@ -189,6 +189,7 @@ namespace Framework.Constants
public const int BoundaryVisualizeStepSize = 1;
public const int BoundaryVisualizeFailsafeLimit = 750;
public const int BoundaryVisualizeSpawnHeight = 5;
public const uint AIDefaultCooldown = 5000;
/// <summary>
/// GameObject Const