Fixed a crash with AISpellInfoType having cooldown default to 0 should be default 5000.
This commit is contained in:
@@ -45,7 +45,7 @@ namespace Framework.Constants
|
||||
Unknown = 5 // found in 2.2.3 for 2 mobs
|
||||
}
|
||||
|
||||
[System.Flags]
|
||||
[Flags]
|
||||
public enum UnitFlags : uint
|
||||
{
|
||||
ServerControlled = 0x01,
|
||||
|
||||
@@ -189,6 +189,7 @@ namespace Framework.Constants
|
||||
public const int BoundaryVisualizeStepSize = 1;
|
||||
public const int BoundaryVisualizeFailsafeLimit = 750;
|
||||
public const int BoundaryVisualizeSpawnHeight = 5;
|
||||
public const uint AIDefaultCooldown = 5000;
|
||||
|
||||
/// <summary>
|
||||
/// GameObject Const
|
||||
|
||||
Reference in New Issue
Block a user