Scripts/Spells: Implemented Wind Rush Totem
Port From (https://github.com/TrinityCore/TrinityCore/commit/b1c0d069e1eba2f7b43ada8032b954bff630b68d)
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@@ -0,0 +1,11 @@
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--
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UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=97285;
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DELETE FROM `smart_scripts` WHERE `entryorguid`=97285 AND `source_type`=0;
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INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `action_type`, `action_param1`, `target_type`, `comment`) VALUES
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(97285, 0, 0, 0, 25, 11, 192078, 1, 'On Reset - Cast Spell Wind Rush Totem - Self');
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UPDATE `areatrigger_template` SET `ScriptName`='areatrigger_sha_wind_rush_totem', `VerifiedBuild`=40120 WHERE `Id`=12676;
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DELETE FROM `areatrigger_create_properties` WHERE `Id`=8537;
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INSERT INTO `areatrigger_create_properties` (`Id`, `AreaTriggerId`, `MoveCurveId`, `ScaleCurveId`, `MorphCurveId`, `FacingCurveId`, `AnimId`, `AnimKitId`, `DecalPropertiesId`, `TimeToTarget`, `TimeToTargetScale`, `Shape`, `ShapeData0`, `ShapeData1`, `ShapeData2`, `ShapeData3`, `ShapeData4`, `ShapeData5`, `VerifiedBuild`) VALUES
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(8537, 12676, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 0, 0, 0, 0, 40120); -- SpellId : 192078
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