From 1e2b303b35e32b5af2a4d6f616d55c238c6a37a9 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Tue, 16 Feb 2021 00:16:41 -0500 Subject: [PATCH] Core/SAI: Fixes overwriting loaded paths. --- Source/Game/AI/SmartScripts/SmartAI.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Game/AI/SmartScripts/SmartAI.cs b/Source/Game/AI/SmartScripts/SmartAI.cs index e5fd0d9f4..36259becc 100644 --- a/Source/Game/AI/SmartScripts/SmartAI.cs +++ b/Source/Game/AI/SmartScripts/SmartAI.cs @@ -99,7 +99,7 @@ namespace Game.AI _path = new WaypointPath(); _path.id = path.id; - _path.nodes = path.nodes; + _path.nodes.AddRange(path.nodes); foreach (WaypointNode waypoint in _path.nodes) { GridDefines.NormalizeMapCoord(ref waypoint.x);