Core/Unit: Random code style/naming adjustments

Port From (https://github.com/TrinityCore/TrinityCore/commit/05119fd90949340cad4a700d12069154a2faf5f6)
This commit is contained in:
hondacrx
2021-11-01 12:09:07 -04:00
parent 3f684eadf9
commit 1e4fa35ac2
7 changed files with 15 additions and 14 deletions
+1 -1
View File
@@ -125,7 +125,7 @@ namespace Game.Entities
public Vehicle VehicleKit { get; set; }
bool canModifyStats;
public uint LastSanctuaryTime { get; set; }
uint m_transform;
uint m_transformSpell;
bool m_cleanupDone; // lock made to not add stuff after cleanup before delete
bool m_duringRemoveFromWorld; // lock made to not add stuff after begining removing from world
bool _instantCast;