Core/Unit: Random code style/naming adjustments
Port From (https://github.com/TrinityCore/TrinityCore/commit/05119fd90949340cad4a700d12069154a2faf5f6)
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@@ -125,7 +125,7 @@ namespace Game.Entities
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public Vehicle VehicleKit { get; set; }
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bool canModifyStats;
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public uint LastSanctuaryTime { get; set; }
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uint m_transform;
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uint m_transformSpell;
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bool m_cleanupDone; // lock made to not add stuff after cleanup before delete
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bool m_duringRemoveFromWorld; // lock made to not add stuff after begining removing from world
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bool _instantCast;
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