Core/Auras: Implemented using all aura interrupt flag fields

This commit is contained in:
hondacrx
2017-12-18 10:14:17 -05:00
parent ff15083cfe
commit 1e5249b6b0
12 changed files with 126 additions and 41 deletions
+1 -1
View File
@@ -86,7 +86,7 @@ namespace Game.Entities
protected Dictionary<CurrentSpellTypes, Spell> m_currentSpells = new Dictionary<CurrentSpellTypes, Spell>((int)CurrentSpellTypes.Max);
Dictionary<SpellValueMod, int> CustomSpellValueMod = new Dictionary<SpellValueMod, int>();
MultiMap<SpellImmunity, SpellImmune> m_spellImmune = new MultiMap<SpellImmunity, SpellImmune>();
uint m_interruptMask;
uint[] m_interruptMask = new uint[2];
protected int m_procDeep;
bool m_AutoRepeatFirstCast;
SpellHistory _spellHistory;