Core/SAI: Fix SMART_ACTION_WP_RESUME actually pausing next waypoint if the current path was not paused
Port From (https://github.com/TrinityCore/TrinityCore/commit/eb17e94b2e0059edeb747cb03e6828a746a2c0b8)
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@@ -1403,7 +1403,8 @@ namespace Game.AI
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break;
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// Set the timer to 1 ms so the path will be resumed on next update loop
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((SmartAI)_me.GetAI()).SetWPPauseTimer(1);
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if (((SmartAI)_me.GetAI()).CanResumePath())
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((SmartAI)_me.GetAI()).SetWPPauseTimer(1);
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break;
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}
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case SmartActions.SetOrientation:
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