diff --git a/Source/Game/Globals/ObjectManager.cs b/Source/Game/Globals/ObjectManager.cs index 1c8862116..94527940f 100644 --- a/Source/Game/Globals/ObjectManager.cs +++ b/Source/Game/Globals/ObjectManager.cs @@ -10406,7 +10406,7 @@ namespace Game } public ulong GenerateMailID() { - if (_mailId >= 0xFFFFFFFE) + if (_mailId >= 0xFFFFFFFFFFFFFFFE) { Log.outError(LogFilter.Server, "Mail ids overflow!! Can't continue, shutting down server. "); Global.WorldMgr.StopNow();