Core/Objects: Move EventProcessor update to WorldObject::Update

Port From (https://github.com/TrinityCore/TrinityCore/commit/b6965b2c30eb3317228b328a0c1da71235d7c257)
This commit is contained in:
hondacrx
2023-02-12 01:23:08 -05:00
parent 42f94c354f
commit 1ed5fadf4d
3 changed files with 11 additions and 8 deletions
@@ -391,8 +391,6 @@ namespace Game.Entities
public override void Update(uint diff)
{
m_Events.Update(diff);
base.Update(diff);
if (GetAI() != null)