Core/Players: Fixed CharacterCache by-name storage holding data for deleted characters
Port From (https://github.com/TrinityCore/TrinityCore/commit/d03e0d69353852636e12911a7f7149cb0bca40ef)
This commit is contained in:
@@ -4521,7 +4521,7 @@ namespace Game.Entities
|
||||
stmt.AddValue(0, guid);
|
||||
trans.Append(stmt);
|
||||
|
||||
Global.CharacterCacheStorage.UpdateCharacterInfoDeleted(playerGuid, true);
|
||||
Global.CharacterCacheStorage.UpdateCharacterInfoDeleted(playerGuid, true, "");
|
||||
break;
|
||||
}
|
||||
default:
|
||||
|
||||
Reference in New Issue
Block a user