Core/Players: Allow targeting a specific transport during teleports
Port From (https://github.com/TrinityCore/TrinityCore/commit/5b130cfb4253a94c08ff807e7f28e988651d2476)
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@@ -82,8 +82,7 @@ namespace Game.Entities
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public byte m_movementForceModMagnitudeChanges;
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uint m_lastFallTime;
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float m_lastFallZ;
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WorldLocation teleportDest;
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uint? m_teleport_instanceId;
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TeleportLocation teleportDest;
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TeleportToOptions m_teleport_options;
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bool mSemaphoreTeleport_Near;
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bool mSemaphoreTeleport_Far;
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