Core/Refactor: Part 1
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@@ -180,12 +180,6 @@ namespace Game.Entities
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public static bool operator ==(ObjectGuid first, ObjectGuid other)
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{
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if (ReferenceEquals(first, other))
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return true;
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if ((object)first == null || (object)other == null)
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return false;
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return first.Equals(other);
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}
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