Core/Refactor: Part 1
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@@ -5999,7 +5999,7 @@ namespace Game.Spells
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if (apply)
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{
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AreaTrigger areaTrigger = AreaTrigger.CreateAreaTrigger((uint)GetMiscValue(), GetCaster(), target, GetSpellInfo(), target, GetBase().GetDuration(), GetBase().GetSpellXSpellVisualId(), ObjectGuid.Empty, this);
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AreaTrigger.CreateAreaTrigger((uint)GetMiscValue(), GetCaster(), target, GetSpellInfo(), target, GetBase().GetDuration(), GetBase().GetSpellXSpellVisualId(), ObjectGuid.Empty, this);
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}
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else
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{
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@@ -6029,8 +6029,6 @@ namespace Game.Spells
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class AbsorbAuraOrderPred : Comparer<AuraEffect>
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{
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public AbsorbAuraOrderPred() { }
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public override int Compare(AuraEffect aurEffA, AuraEffect aurEffB)
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{
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SpellInfo spellProtoA = aurEffA.GetSpellInfo();
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